代码搜索:Lua

找到约 9,588 项符合「Lua」的源代码

代码结果 9,588
www.eeworm.com/read/455299/1623671

lua wdenemy04_6.lua

--description: 武当派40级任务 伏牛山鸡冠洞普通怪物 --author: yuanlan --date: 2003/5/15 Include("wdenemy04_6_Default.lua") Include("wdenemy04_6_UTask_45.lua") function OnDeath() UTask_wd = GetTask(5);
www.eeworm.com/read/455299/1623675

lua wdnpc07_default.lua

--description: 武当派润娘 非任务对话 --author: yuanlan --date: 2003/5/15 function wdnpc07_Default() UTask_wd = GetTask(5); if (UTask_wd < 42) then --尚未接到40级任务 Say("润娘:你是何人?竟敢擅闯本洞,简直不知死活!",
www.eeworm.com/read/455299/1623677

lua wdenemy04_2.lua

--description: 武当派40级任务 伏牛山鸡冠洞五只白玉虎 --author: yuanlan --date: 2003/5/15 Include("wdenemy04_2_Default.lua") Include("wdenemy04_2_UTask_42.lua") function OnDeath() UTask_wd = GetTask(5)
www.eeworm.com/read/455299/1623681

lua wdenemy04_4.lua

--description: 武当派40级任务 伏牛山鸡冠洞五只白玉虎 --author: yuanlan --date: 2003/5/15 Include("wdenemy04_4_Default.lua") Include("wdenemy04_4_UTask_42.lua") function OnDeath() UTask_wd = GetTask(5)
www.eeworm.com/read/455299/1623683

lua wdenemy04_3.lua

--description: 武当派40级任务 伏牛山鸡冠洞五只白玉虎 --author: yuanlan --date: 2003/5/15 Include("wdenemy04_3_Default.lua") Include("wdenemy04_3_UTask_42.lua") function OnDeath() UTask_wd = GetTask(5)
www.eeworm.com/read/455299/1623686

lua 伏牛山东to襄阳.lua

--中原南区 伏牛山东to襄阳 --Trap ID:中原南区 54 function main(sel) NewWorld(78, 1652, 3000); end;
www.eeworm.com/read/455299/1623700

lua wdenemy03_default.lua

--description: 伏牛山东敌人普通战斗死亡 --author: yuanlan --date: 2003/5/15 function wdenemy03_Default() end;
www.eeworm.com/read/455299/1623721

lua 行龙不雨.lua

function GetSkillLevelData(levelname, data, level) if (levelname == "physicsdamage_v") then return Getphysicsdamage_v(level) end; if (levelname == "colddamage_v") then return Getcolddamage_v(
www.eeworm.com/read/455299/1623729

lua 横扫六合.lua

function GetSkillLevelData(levelname, data, level) if (levelname == "physicsenhance_p") then return Getphysicsenhance_p(level) end; if (levelname == "attackrating_p") then return Getattackrat
www.eeworm.com/read/455299/1623736

lua 龙抓虎抓.lua

function GetSkillLevelData(levelname, data, level) if (levelname == "physicsenhance_p") then return Getphysicsenhance_p(level) end; if (levelname == "skill_cost_v") then return Getskill_cost_