代码搜索:Lua
找到约 9,588 项符合「Lua」的源代码
代码结果 9,588
www.eeworm.com/read/346269/3188311
lua 28.lua
macro_AddFightMonster(5016,1,3,20,1)
if macro_GetGameSysTime(3)==0 and macro_GetGameSysTime(5)==1 then
i=macro_Rand(4)
if(i==1) then
macro_AddFightMonster(28013,0,2,21,2)
elseif (i=
www.eeworm.com/read/346269/3188312
lua 7.lua
macro_AddFightMonster(5021,1,2,28,1)
macro_AddFightMonster(5019,0,0,25,2)
macro_AddFightMonster(5019,0,1,26,3)
macro_AddFightMonster(5019,0,2,26,4)
macro_AddFightMonster(5018,0,3,27,5)
www.eeworm.com/read/346269/3188313
lua 26.lua
macro_AddFightMonster(5038,1,0,22,1)
i=macro_Rand(4)
if(i==1) then
macro_AddFightMonster(28011,0,2,22,2)
macro_AddFightMonster(5037,1,4,22,3)
elseif (i==2) then
www.eeworm.com/read/346269/3188314
lua 41.lua
macro_AddFightMonster(5063,1,2,27,1)
macro_AddFightMonster(5018,0,0,29,2)
macro_AddFightMonster(5019,0,4,30,3)
www.eeworm.com/read/346269/3188315
lua 50.lua
macro_AddFightMonster(5093,0,1,18,1)
macro_AddFightMonster(5096,0,3,20,2)
i=macro_Rand(4)
if(i==1) then
macro_AddFightMonster(5093,0,2,20,3)
elseif (i==2) then
www.eeworm.com/read/346269/3188316
lua 4.lua
macro_AddFightMonster(5052,1,2,17,1)
macro_AddFightMonster(5051,0,0,15,2)
macro_AddFightMonster(5051,0,1,16,3)
macro_AddFightMonster(5051,0,2,17,4)
macro_AddFightMonster(5051,0,3,16,5)
www.eeworm.com/read/346269/3188317
lua 10.lua
macro_AddFightMonster(5021,1,2,25,1)
macro_AddFightMonster(5018,0,0,23,2)
macro_AddFightMonster(5019,0,1,25,3)
macro_AddFightMonster(5063,0,2,24,4)
macro_AddFightMonster(5019,0,3,23,5
www.eeworm.com/read/346269/3188319
lua 47.lua
macro_AddFightMonster(5018,0,1,32,1)
macro_AddFightMonster(5063,0,3,33,2)
i=macro_Rand(4)
if(i==1) then
macro_AddFightMonster(5113,0,2,34,3)
elseif (i==2) then
www.eeworm.com/read/346269/3188320
lua 46.lua
macro_AddFightMonster(5018,0,1,29,1)
macro_AddFightMonster(5019,0,3,28,2)
macro_AddFightMonster(5018,1,0,25,3)
macro_AddFightMonster(5019,1,4,27,4)
macro_AddFightMons
www.eeworm.com/read/346269/3188321
lua 12.lua
macro_AddFightMonster(5016,0,1,21,1)
macro_AddFightMonster(5016,1,1,21,2)
macro_AddFightMonster(5016,1,3,19,3)
if macro_GetGameSysTime(3)==0 then
macro_AddFightMonster(5080,1,2,30,4)