代码搜索:Lua

找到约 9,588 项符合「Lua」的源代码

代码结果 9,588
www.eeworm.com/read/346269/3188311

lua 28.lua

macro_AddFightMonster(5016,1,3,20,1) if macro_GetGameSysTime(3)==0 and macro_GetGameSysTime(5)==1 then i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28013,0,2,21,2) elseif (i=
www.eeworm.com/read/346269/3188312

lua 7.lua

macro_AddFightMonster(5021,1,2,28,1) macro_AddFightMonster(5019,0,0,25,2) macro_AddFightMonster(5019,0,1,26,3) macro_AddFightMonster(5019,0,2,26,4) macro_AddFightMonster(5018,0,3,27,5)
www.eeworm.com/read/346269/3188313

lua 26.lua

macro_AddFightMonster(5038,1,0,22,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28011,0,2,22,2) macro_AddFightMonster(5037,1,4,22,3) elseif (i==2) then
www.eeworm.com/read/346269/3188314

lua 41.lua

macro_AddFightMonster(5063,1,2,27,1) macro_AddFightMonster(5018,0,0,29,2) macro_AddFightMonster(5019,0,4,30,3)
www.eeworm.com/read/346269/3188315

lua 50.lua

macro_AddFightMonster(5093,0,1,18,1) macro_AddFightMonster(5096,0,3,20,2) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(5093,0,2,20,3) elseif (i==2) then
www.eeworm.com/read/346269/3188316

lua 4.lua

macro_AddFightMonster(5052,1,2,17,1) macro_AddFightMonster(5051,0,0,15,2) macro_AddFightMonster(5051,0,1,16,3) macro_AddFightMonster(5051,0,2,17,4) macro_AddFightMonster(5051,0,3,16,5)
www.eeworm.com/read/346269/3188317

lua 10.lua

macro_AddFightMonster(5021,1,2,25,1) macro_AddFightMonster(5018,0,0,23,2) macro_AddFightMonster(5019,0,1,25,3) macro_AddFightMonster(5063,0,2,24,4) macro_AddFightMonster(5019,0,3,23,5
www.eeworm.com/read/346269/3188319

lua 47.lua

macro_AddFightMonster(5018,0,1,32,1) macro_AddFightMonster(5063,0,3,33,2) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(5113,0,2,34,3) elseif (i==2) then
www.eeworm.com/read/346269/3188320

lua 46.lua

macro_AddFightMonster(5018,0,1,29,1) macro_AddFightMonster(5019,0,3,28,2) macro_AddFightMonster(5018,1,0,25,3) macro_AddFightMonster(5019,1,4,27,4) macro_AddFightMons
www.eeworm.com/read/346269/3188321

lua 12.lua

macro_AddFightMonster(5016,0,1,21,1) macro_AddFightMonster(5016,1,1,21,2) macro_AddFightMonster(5016,1,3,19,3) if macro_GetGameSysTime(3)==0 then macro_AddFightMonster(5080,1,2,30,4)