代码搜索:Lua

找到约 9,588 项符合「Lua」的源代码

代码结果 9,588
www.eeworm.com/read/346269/3188280

lua 8.lua

macro_AddFightMonster(5021,1,2,30,1) macro_AddFightMonster(5018,0,0,27,2) macro_AddFightMonster(5019,0,1,29,3) macro_AddFightMonster(5018,0,2,29,4) macro_AddFightMonster(5018,0,3,27,5)
www.eeworm.com/read/346269/3188281

lua 43.lua

macro_AddFightMonster(5051,1,3,18,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(5051,0,2,17,2) macro_AddFightMonster(5050,1,2,16,3) elseif (i==2) then
www.eeworm.com/read/346269/3188282

lua 13.lua

macro_AddFightMonster(5037,0,2,16,1) macro_AddFightMonster(5041,1,1,16,2) macro_AddFightMonster(5037,1,3,15,3) if macro_GetGameSysTime(3)==0 then macro_AddFightMonster(5044,1,2,23,4)
www.eeworm.com/read/346269/3188283

lua 1.lua

macro_AddFightMonster(5028,1,2,14,1) macro_AddFightMonster(5023,0,0,11,2) macro_AddFightMonster(5023,0,1,12,3) macro_AddFightMonster(5023,0,2,11,4) macro_AddFightMonster(5023,0,3,1
www.eeworm.com/read/346269/3188284

lua 21.lua

macro_AddFightMonster(5050,1,3,17,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28006,0,2,17,2) macro_AddFightMonster(5051,1,2,16,3) elseif (i==2) then
www.eeworm.com/read/346269/3188285

lua 31.lua

macro_AddFightMonster(5096,1,2,19,1) macro_AddFightMonster(5093,0,0,17,2) macro_AddFightMonster(5093,0,4,20,3)
www.eeworm.com/read/346269/3188286

lua 25.lua

macro_AddFightMonster(5067,1,3,16,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28010,0,2,15,2) elseif (i==2) then macro_AddFightMonster(5041,1,1,15,2) elseif
www.eeworm.com/read/346269/3188287

lua 17.lua

macro_AddFightMonster(5037,1,3,21,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28002,0,2,21,2) macro_AddFightMonster(5037,1,2,22,3) elseif (i==2) then
www.eeworm.com/read/346269/3188288

lua 22.lua

macro_AddFightMonster(5066,1,3,16,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28007,0,2,15,2) elseif (i==2) then macro_AddFightMonster(5037,1,1,15,2) elseif
www.eeworm.com/read/346269/3188289

lua 11.lua

macro_AddFightMonster(5021,1,2,35,1) macro_AddFightMonster(5019,0,0,32,2) macro_AddFightMonster(5019,0,1,34,3) macro_AddFightMonster(5063,0,2,35,4) macro_AddFightMonster(5018,0,3,33,5)