代码搜索:Lua
找到约 9,588 项符合「Lua」的源代码
代码结果 9,588
www.eeworm.com/read/346269/3188269
lua 1.lua
--切换骷髅洞1层脚本,服务器端
iResult=macro_RoleCheckRound(0,123,141,10)
if(iResult==1) then
macro_ChangeScene(124,59,19)--1号脚本服务器端,切换至223骷髅洞场景
end
www.eeworm.com/read/346269/3188270
lua init.lua
--刷死亡回城点,地图状态和10个刷怪点
macro_SetMapBaseAttr(64) --地图状态
macro_SetHomeInfo(109,223,305) --地图死亡回城点(地图号,X,Y)
macro_AddMapTmpPt(95,191) --10个刷怪点(X,Y)
www.eeworm.com/read/346269/3188271
lua 1.lua
--切换骷髅洞1层脚本,服务器端
iResult=macro_RoleCheckRound(0,4,75,10)
if(iResult==1) then
macro_ChangeScene(134,115,332)--1号脚本服务器端,切换至223骷髅洞场景
end
www.eeworm.com/read/346269/3188272
lua init.lua
--刷死亡回城点,地图状态和10个刷怪点
macro_SetMapBaseAttr(64) --地图状态
macro_SetHomeInfo(111,223,305) --地图死亡回城点(地图号,X,Y)
macro_AddMapTmpPt(40,93) --10个刷怪点(X,Y)
macro_AddMapTmpPt(102,30)
mac
www.eeworm.com/read/346269/3188273
lua 2.lua
iResult=macro_RoleCheckRound(0,4,448,10)
if(iResult==1) then
macro_ChangeScene(109,244,74)--1号脚本服务器端,切换至223骷髅洞场景
end
www.eeworm.com/read/346269/3188274
lua 1.lua
--切换骷髅洞1层脚本,服务器端
iResult=macro_RoleCheckRound(0,252,191,10)
if(iResult==1) then
macro_ChangeScene(101,78,19)--1号脚本服务器端,切换至223骷髅洞场景
end
www.eeworm.com/read/346269/3188275
lua init.lua
--刷死亡回城点,地图状态和10个刷怪点
macro_SetMapBaseAttr(64) --地图状态
macro_SetHomeInfo(101,81,235) --地图死亡回城点(地图号,X,Y)
macro_AddMapTmpPt(243,74) --10个刷怪点(X,Y)
macro_AddMapTmpPt(119,14)
mac
www.eeworm.com/read/346269/3188277
lua 2.lua
macro_AddFightMonster(5015,0,2,15,1)
macro_AddFightMonster(5016,1,1,13,2)
macro_AddFightMonster(5016,1,3,15,3)
if macro_GetGameSysTime(3)~=0 then
macro_AddFightMonster(5013,1,2,19,4)
mac
www.eeworm.com/read/346269/3188278
lua 48.lua
macro_AddFightMonster(5079,0,1,15,1)
macro_AddFightMonster(5074,0,3,16,2)
i=macro_Rand(4)
if(i==1) then
macro_AddFightMonster(5074,0,2,15,3)
elseif (i==2) then
www.eeworm.com/read/346269/3188279
lua 16.lua
macro_AddFightMonster(5026,1,3,11,1)
i=macro_Rand(4)
if(i==1) then
macro_AddFightMonster(28001,0,2,12,2)
elseif (i==2) then
macro_AddFightMonster(5023,1,1,13,2)
elseif