代码搜索:Lua

找到约 9,588 项符合「Lua」的源代码

代码结果 9,588
www.eeworm.com/read/346269/3188269

lua 1.lua

--切换骷髅洞1层脚本,服务器端 iResult=macro_RoleCheckRound(0,123,141,10) if(iResult==1) then macro_ChangeScene(124,59,19)--1号脚本服务器端,切换至223骷髅洞场景 end
www.eeworm.com/read/346269/3188270

lua init.lua

--刷死亡回城点,地图状态和10个刷怪点 macro_SetMapBaseAttr(64) --地图状态 macro_SetHomeInfo(109,223,305) --地图死亡回城点(地图号,X,Y) macro_AddMapTmpPt(95,191) --10个刷怪点(X,Y)
www.eeworm.com/read/346269/3188271

lua 1.lua

--切换骷髅洞1层脚本,服务器端 iResult=macro_RoleCheckRound(0,4,75,10) if(iResult==1) then macro_ChangeScene(134,115,332)--1号脚本服务器端,切换至223骷髅洞场景 end
www.eeworm.com/read/346269/3188272

lua init.lua

--刷死亡回城点,地图状态和10个刷怪点 macro_SetMapBaseAttr(64) --地图状态 macro_SetHomeInfo(111,223,305) --地图死亡回城点(地图号,X,Y) macro_AddMapTmpPt(40,93) --10个刷怪点(X,Y) macro_AddMapTmpPt(102,30) mac
www.eeworm.com/read/346269/3188273

lua 2.lua

iResult=macro_RoleCheckRound(0,4,448,10) if(iResult==1) then macro_ChangeScene(109,244,74)--1号脚本服务器端,切换至223骷髅洞场景 end
www.eeworm.com/read/346269/3188274

lua 1.lua

--切换骷髅洞1层脚本,服务器端 iResult=macro_RoleCheckRound(0,252,191,10) if(iResult==1) then macro_ChangeScene(101,78,19)--1号脚本服务器端,切换至223骷髅洞场景 end
www.eeworm.com/read/346269/3188275

lua init.lua

--刷死亡回城点,地图状态和10个刷怪点 macro_SetMapBaseAttr(64) --地图状态 macro_SetHomeInfo(101,81,235) --地图死亡回城点(地图号,X,Y) macro_AddMapTmpPt(243,74) --10个刷怪点(X,Y) macro_AddMapTmpPt(119,14) mac
www.eeworm.com/read/346269/3188277

lua 2.lua

macro_AddFightMonster(5015,0,2,15,1) macro_AddFightMonster(5016,1,1,13,2) macro_AddFightMonster(5016,1,3,15,3) if macro_GetGameSysTime(3)~=0 then macro_AddFightMonster(5013,1,2,19,4) mac
www.eeworm.com/read/346269/3188278

lua 48.lua

macro_AddFightMonster(5079,0,1,15,1) macro_AddFightMonster(5074,0,3,16,2) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(5074,0,2,15,3) elseif (i==2) then
www.eeworm.com/read/346269/3188279

lua 16.lua

macro_AddFightMonster(5026,1,3,11,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28001,0,2,12,2) elseif (i==2) then macro_AddFightMonster(5023,1,1,13,2) elseif