代码搜索:Lua

找到约 9,588 项符合「Lua」的源代码

代码结果 9,588
www.eeworm.com/read/346269/3186557

lua 44.lua

macro_AddFightMonster(5097,0,1,35,1) macro_AddFightMonster(5097,0,3,36,2) macro_AddFightMonster(5096,1,0,35,3) macro_AddFightMonster(5096,1,4,37,4) i=macro_Rand(4) if(i==1
www.eeworm.com/read/346269/3186558

lua 54.lua

macro_AddFightMonster(5026,1,2,14,1) macro_AddFightMonster(5023,0,0,12,2) macro_AddFightMonster(5023,0,4,11,3)
www.eeworm.com/read/346269/3186559

lua 9.lua

macro_AddFightMonster(5028,1,2,22,1) macro_AddFightMonster(5023,0,1,20,2) macro_AddFightMonster(5026,0,2,20,3) macro_AddFightMonster(5026,0,3,20,4) macro_AddFightMonster(5026,1,0,20,5)
www.eeworm.com/read/346269/3186560

lua 27.lua

macro_AddFightMonster(5036,1,3,11,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28012,0,2,12,2) elseif (i==2) then macro_AddFightMonster(5035,1,1,12,2) elseif
www.eeworm.com/read/346269/3186561

lua 42.lua

macro_AddFightMonster(5034,0,1,22,1) macro_AddFightMonster(5034,0,3,21,2) macro_AddFightMonster(5034,1,0,20,3) macro_AddFightMonster(5034,1,4,22,4) i=macro_Rand(4) if(i==1
www.eeworm.com/read/346269/3186562

lua 3.lua

macro_AddFightMonster(5016,0,2,14,1) macro_AddFightMonster(5015,1,1,14,2) macro_AddFightMonster(5015,1,3,13,3) if macro_GetGameSysTime(3)==0 then macro_AddFightMonster(5014,1,2,19,4) macro
www.eeworm.com/read/346269/3186563

lua 19.lua

macro_AddFightMonster(5074,1,3,14,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28004,0,2,13,2) elseif (i==2) then macro_AddFightMonster(5079,1,1,15,2) elseif
www.eeworm.com/read/346269/3186564

lua 23.lua

macro_AddFightMonster(5025,1,3,19,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28008,0,2,19,2) elseif (i==2) then macro_AddFightMonster(5018,1,1,18,2) elseif
www.eeworm.com/read/346269/3186565

lua 24.lua

macro_AddFightMonster(5078,1,3,14,1) i=macro_Rand(4) if(i==1) then macro_AddFightMonster(28009,0,2,15,2) elseif (i==2) then macro_AddFightMonster(5009,1,1,13,2) elseif
www.eeworm.com/read/346269/3186566

lua 14.lua

macro_AddFightMonster(5011,1,2,12,1) macro_AddFightMonster(5062,0,0,12,2) macro_AddFightMonster(5037,0,1,13,3) macro_AddFightMonster(5034,0,2,12,4) macro_AddFightMonster(5062,0,3,12,5