代码搜索:Lua
找到约 9,588 项符合「Lua」的源代码
代码结果 9,588
www.eeworm.com/read/455299/1623586
lua 扬州to襄阳.lua
--中原南区 扬州to襄阳
--Trap ID:中原南区 55
function main(sel)
NewWorld(78, 1793, 3421);
end;
www.eeworm.com/read/455299/1623722
lua 达摩渡江.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "physicsenhance_p") then
return Getphysicsenhance_p(level)
end;
if (levelname == "skill_cost_v") then
return Getskill_cost_
www.eeworm.com/read/455299/1623724
lua 少林剑法.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "addphysicsdamage_p") then
return Getaddphysicsdamage_p(level)
end;
if (levelname == "attackratingenhance_p") then
return G
www.eeworm.com/read/455299/1623725
lua 罗汉阵.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "meleedamagereturn_p") then
return Getmeleedamagereturn_p(level)
end;
str1 = ""
return str1
end;
function Param2String(
www.eeworm.com/read/455299/1623727
lua 慧眼咒.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "attackrating_p") then
return Getattackrating_p(level)
end;
if (levelname == "skill_cost_v") then
return Getskill_cost_v(le
www.eeworm.com/read/455299/1623728
lua 少林枪法.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "addphysicsdamage_p") then
return Getaddphysicsdamage_p(level)
end;
if (levelname == "attackratingenhance_p") then
return G
www.eeworm.com/read/455299/1623731
lua 少林刀法.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "addphysicsdamage_p") then
return Getaddphysicsdamage_p(level)
end;
if (levelname == "attackratingenhance_p") then
return G
www.eeworm.com/read/455299/1623737
lua 清心梵音.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "badstatustimereduce_v") then
return Getbadstatustimereduce_v(level)
end;
if (levelname == "skill_cost_v") then
return Gets
www.eeworm.com/read/455299/1623738
lua 静心决.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "attackratingenhance_p") then
return Getattackratingenhance_p(level)
end;
if (levelname == "skill_cost_v") then
return Gets
www.eeworm.com/read/455299/1623739
lua 无心斩.lua
function GetSkillLevelData(levelname, data, level)
if (levelname == "physicsenhance_p") then
return Getphysicsenhance_p(level)
end;
if (levelname == "skill_cost_v") then
return Getskill_cost_