代码搜索:Loop
找到约 10,000 项符合「Loop」的源代码
代码结果 10,000
www.eeworm.com/read/193177/8249236
txt 1.2.3 双字节有符号数减法.txt
SDSUB:
MOV R4,#20H
MOV R5,#80H
MOV R6,#0FDH
MOV R7,#71H
MOV 20H,R4
MOV 21H,R5
ACALL COMP
MOV R4,20H
MOV R5,21H
MOV 20H,R6
MOV 21H,R7
ACALL COMP
CLR C
M
www.eeworm.com/read/193177/8249240
txt 1.2.1 双字节无符号数减法.txt
DSUB:
MOV R4,#20H
MOV R5,#80H
MOV R6,#0ADH
MOV R7,#71H
MOV 20H,R4
MOV 21H,R5
CLR C
MOV A,R4
SUBB A,20H
MOV 20H,A
MOV A,R5
SUBB A,21H
MOV 21H,A
JB D2,LOOP
www.eeworm.com/read/193177/8249254
txt 1.1.3 双字节有符号数加法.txt
SDADD:
MOV R4,#00H
MOV R5,#40H
MOV R6,#60H
MOV R7,#01H
MOV 20H,R4
MOV 21H,R5
ACALL COMP
MOV R4,20H
MOV R5,21H
MOV 20H,R6
MOV 21H,R7
ACALL COMP
CLR C
MOV A,
www.eeworm.com/read/293848/8269344
asm ram_fill.asm
;-----------------------------------------------------------------------------
; Copyright (C) 2004 Silicon Laboratories, Inc.
;
; FILE NAME : RAM_FILL.ASM
; DATE : 12 OCT 01
; TARGE
www.eeworm.com/read/192744/8287675
txt gamdev.txt
Function GAMDEV(IA, IDUM&)
If IA < 1 Then Print "Abnormal exit": Exit Function
If IA < 6 Then
X = 1#
For J = 1 To IA
X = X * RAN1(IDUM&)
Next J
www.eeworm.com/read/369900/9630127
m music.m
%--------------------MUSIC算法程序-------------------%
clear
M=100; % M是阵元个数
N=100; % N是快拍次数
J = sqrt(-1);
delta_f = 0.001;
loops=20;
www.eeworm.com/read/173695/9641466
vhd delayer_synth.vhd
----------------------------------------------------------------------
---- ----
---- delayer_synth.vhd
www.eeworm.com/read/172772/9691412
s cstrlen.s
.text
_cstrlen::
mov r30,r16
mov r31,r17
clr r26
clr r27
loop:
lpm
tst r0
breq done
adiw r30,1
adiw r26,1
rjmp loop
done:
mov r16,r26
mov r17,r27
ret
www.eeworm.com/read/172772/9691418
s cstrlenx.s
.text
_cstrlen::
mov r30,r16
mov r31,r17
clr r26
clr r27
loop:
elpm
tst r0
breq done
adiw r30,1
adiw r26,1
rjmp loop
done:
mov r16,r26
mov r17,r27
ret
www.eeworm.com/read/172772/9691442
s pmstruct.s
; block copy src from FLASH
;
; this routine cannot use R18/R19 w/o saving them because the compiler
; will not save them
; asgncblk
; size in R16/R17
; stack:
; dst
; src
.area text
asg