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Logic Analyzer 的代码
logic.opt
[Compiler]
A=1
B=0
D=1
F=0
I=1
K=1
L=1
P=1
Q=0
R=0
S=1
T=0
U=1
V=1
W=0
X=1
Y=1
[Linker]
MapFile=0
LinkBuffer=0
DebugInfo=0
OptimizeExe=0
StackSize=16384
HeapSize=8192
[Dir
logic.dpr
program Logic;
uses
Forms,
Logicev in 'LOGICEV.PAS' {LogicEval},
About in 'ABOUT.PAS' {AboutBox},
Eqnentry in 'EQNENTRY.PAS' {EqnDlg},
Help1 in 'HELP1.PAS' {HelpBox};
{$R *.RES}
logic.cs
using System;
using System.Xml;
using System.Diagnostics;
namespace GameAI
{
///
/// Summary description for Logic.
///
public class Logic
{
#region Attributes
logic.c
# include
void main()
{
/* 定义一个整数类型的变量,用来存放后面算式的值 */
int logic;
int a = 1;
int b = 2;
int c = 3;
logic = a+b>c&&b=
logic.c
# include
void main()
{
/* 定义一个整数类型的变量,用来存放后面算式的值 */
int logic;
int a = 1;
int b = 2;
int c = 3;
logic = a+b>c&&b=
logic.c
# include
void main()
{
/* 定义一个整数类型的变量,用来存放后面算式的值 */
int logic;
int a = 1;
int b = 2;
int c = 3;
logic = a+b>c&&b=
logic.bld
Release 6.3i - ngdbuild G.35
Copyright (c) 1995-2004 Xilinx, Inc. All rights reserved.
Command Line: ngdbuild -dd _ngo -i -p xc9500 logic.ngc logic.ngd
Reading NGO file "D:/FPGA/TEST/xc9572/logic.