代码搜索:Loader

找到约 9,497 项符合「Loader」的源代码

代码结果 9,497
www.eeworm.com/read/432390/1894272

makefile

##### File Definition #### PRJ = 2440loader INIT= 2440init AM1 = 2440slib AM2 = nand_s CM1 = nand CM2 = 2440lib #### Destination path Definition #### OBJ=.\obj ERR=.\err #### ARM tool
www.eeworm.com/read/432012/1901227

ldscript

OUTPUT_FORMAT(elf64-sparc) OUTPUT_ARCH(sparc:v9) /* Qemu ELF loader can't handle very complex files, so we put ELFBoot info to rodata and put initctx to data.*/ ENTRY(trap_table) /* Initial load ad
www.eeworm.com/read/410856/2200970

kconfig

config DVB_AV7110 tristate "AV7110 cards" depends on DVB_CORE select FW_LOADER select VIDEO_DEV select VIDEO_SAA7146_VV help Support for SAA7146 and AV7110 based DVB cards as produced by
www.eeworm.com/read/408818/2243989

c~ cmd_menu.c~

/* * mike.arm9@163.com, www.arm9.net * */ #include #include #include #include #ifdef CONFIG_SURPORT_WINCE #include "../wince/loader.h" #endif extern char
www.eeworm.com/read/408818/2243997

c cmd_menu.c

/* * mike.arm9@163.com, www.arm9.net * */ #include #include #include #include #ifdef CONFIG_SURPORT_WINCE #include "../wince/loader.h" #endif extern char
www.eeworm.com/read/407641/2261494

config-em8624l-pci

# # Configuration for Boot Loader # # # System configurations # EM86XX_ARCH = TANGO15 EM86XX_REV = 2 BOARD = generic DRAMBASE = 0x90000000 LOADERBASE = 0x90060000 STAGE1_IMAGE_SIZE = 0x10000 DEFAULT
www.eeworm.com/read/407641/2261495

config-em8624l

# # Configuration for Boot Loader # # # System configurations # EM86XX_ARCH = TANGO15 EM86XX_REV = 2 BOARD = generic DRAMBASE = 0x90000000 LOADERBASE = 0x90060000 STAGE1_IMAGE_SIZE = 0x10000 DEFAULT
www.eeworm.com/read/407641/2261551

config-em8622l

# # Configuration for Boot Loader # # # System configurations # EM86XX_ARCH = TANGO15 EM86XX_REV = 2 BOARD = generic DRAMBASE = 0x90000000 LOADERBASE = 0x90060000 STAGE1_IMAGE_SIZE = 0x10000 DEFAULT
www.eeworm.com/read/407313/2266355

ldscript

OUTPUT_FORMAT(elf64-sparc) OUTPUT_ARCH(sparc:v9) /* Qemu ELF loader can't handle very complex files, so we put ELFBoot info to rodata and put initctx to data.*/ ENTRY(trap_table) /* Initial load ad
www.eeworm.com/read/396408/2419234

c vd_dmo.c

#include #include #include #include "config.h" #include "mp_msg.h" #include "help_mp.h" #include "vd_internal.h" #include "loader/dmo/DMO_VideoDecoder.h" static vd_