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Layout 的代码
usbcdc.inf
[Version]
CatalogFile=usbcdc.cat
Signature=$CHICAGO$
Class=USB
Provider=%String0%
LayoutFile=layout.inf,layout1.inf,layout2.inf
[DestinationDirs]
DefaultDestDir=10
USB.Drvrs=10,SYSTEM32\DRIV
usbcdc.inf
[Version]
CatalogFile=usbcdc.cat
Signature=$CHICAGO$
Class=USB
Provider=%String0%
LayoutFile=layout.inf,layout1.inf,layout2.inf
[DestinationDirs]
DefaultDestDir=10
USB.Drvrs=10,SYSTEM32\DRIV
fileencryptor.jpx.local
build.menu.1[0]=com.borland.jbuilder.build.ProjectBuilder$ProjectBuildAction;make
build.menu.2[0]=com.borland.jbuilder.build.ProjectBuilder$ProjectBuildAction;rebuild
content.layout.xml.[0]=
usbcdc.inf
[Version]
CatalogFile=usbcdc.cat
Signature=$CHICAGO$
Class=USB
Provider=%String0%
LayoutFile=layout.inf,layout1.inf,layout2.inf
[DestinationDirs]
DefaultDestDir=10
USB.Drvrs=10,SYSTEM32\DRIV
readme.txt
1、本项目是用vs2003开发,使用DirectX9.0c August版本,CEGUI SDK 0.5.0b-vc71。
2、将layout下的GameGUI.layout文件copy至CEGUI SDK的datafiles/layouts下
3、本项目只需要CEGUIBase_d.dll、CEGUIExpatParser_d.dll、CEGUIFalagardWRBase_d.dll、Di
log4j.properties
#stdout
log4j.appender.stdout=org.apache.log4j.ConsoleAppender
log4j.appender.stdout.layout=org.apache.log4j.PatternLayout
log4j.appender.stdout.layout.ConversionPattern=%d [%t] %-5p %c - %m%n
log4
log4j.properties
log4j.rootLogger= info, stdout ,R1
log4j.appender.stdout=org.apache.log4j.ConsoleAppender
log4j.appender.stdout.layout=org.apache.log4j.PatternLayout
log4j.appender.stdout.layout.ConversionPatter
stor-layout.c
/* C-compiler utilities for types and variables storage layout
Copyright (C) 1987, 88, 92-96, 1997 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can red