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Layout 的代码
mem-layout.c
/* Ideally this kind of stuff is specified in a linker script. It's not clear
what the default linker script should do, so for now we have this. */
/* Keep this file separate from sbrk.c so the
c_layout.hwl
OPEN source 0 0 60 39
Source < attributes MARKS off
OPEN assembly 60 0 40 31
Assembly < attributes ADR on,CODE off,ABSADR on,SYMB off,TOPPC 0xF88C
OPEN procedure 0 39 60 17
Procedure < attributes
pango-layout.zc
import "glib/glib"
import "glib/glib-object"
import "pango/pango-types"
import "pango/pango-fontmap"
import "pango/pango-font"
import "pango/pango-attributes"
import "pango/pango-context"
//import "
default_layout.d
#source: simple.s
#ld:
#objdump: -h
.*: file format elf32-d10v
Sections:
Idx Name Size VMA LMA File off Algn
0 \.text 00000004 01014000 01014000 00001000
layout2.c
// Red Hat bugzilla 65210
// { dg-do run }
struct A {
int a;
};
struct B : public virtual A {};
struct C {
long double c;
};
struct D : public virtual C {
int d;
};
struct E : public B,
layout1.c
// Red Hat bugzilla 64535
// Bug: We are allocationg stuff into the tail padding of POD class "A".
// { dg-do run }
struct A
{
int x;
char y;
};
struct B : public A {
virtual void f () {}
ch
layout1.c
// Origin: Mark Mitchell
#if defined (__GXX_ABI_VERSION) && __GXX_ABI_VERSION >= 100
struct R
{
virtual void r ();
};
struct S
{
virtual void f ();
};
struct T : virtu
strct-layout.c
typedef struct
{
char a;
int b;
char c;
short d;
double e;
char f;
} T;
#if COMPILER != 1
f (T *x)
{
x[0].a = 'a';
x[0].b = 47114711;
x[0].c = 'c';
x[0].d = 1234;
x[0].e = 3.141
layout1.java
/*
* Copyright (c) 1995 - 2008 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the f
layout3.java
/*
* Copyright (c) 1995 - 2008 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the f