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map_layout.txt

# {100} (100) [0] map_layout.Label Mapping 映射 # [1] Compute.HelpText Define reference for texture mapping 定义用于纹理贴图的参照 # [2] ProjectionType.HelpText Change Type of Mapping. 更改贴图类型。 # [3] ProjectionT

map_layout.txt

# {100} (100) [0] map_layout.Label Mapping 癸琈 # [1] Compute.HelpText Define reference for texture mapping ﹚竡

map_layout.res

!* resource file for Placement Map !* 28-Jan-05 K-03-19 GHJ $$1 Created for advance material editing !* 27-Nov-06 L-01-22 aamm $$2 Add Pole controls and Reset !* 08-Jan-09 L-03-24 psagar $$3 U

rv_layout.mnu

LIGHT_LAYOUT 轻布局 # remove the # sign and enter foreign help string in this line Export 导出 Write Pro/ENGINEER data to file for plotting, FEM, IGES, etc. 输出 Pro/ENGINEER 数据到出图、FEM、IGES 等文件。

rv_layout.mnu

LIGHT_LAYOUT # remove the # sign and enter foreign help string in this line Export Write Pro/ENGINEER data to file for plotting, FEM, IGES, etc. # remove the # sign and enter foreign help string in t

rv_layout.mnu

LIGHT_LAYOUT LIGHT_LAYOUT # remove the # sign and enter foreign help string in this line Export 蹲

layout_thumbnail.bif

! 10-Jun-09 L-03-33 aap $$1 Submitted. (Image layout_thumbnail (Resources (.Width 48) (.Height 48) (.Depth 24) ) (Data 0FFFFFFF03F0FD000D100D