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Layout 的代码
map_layout.txt
# {100} (100) [0] map_layout.Label
Mapping
映射
# [1] Compute.HelpText
Define reference for texture mapping
定义用于纹理贴图的参照
# [2] ProjectionType.HelpText
Change Type of Mapping.
更改贴图类型。
# [3] ProjectionT
map_layout.txt
# {100} (100) [0] map_layout.Label
Mapping
癸琈
# [1] Compute.HelpText
Define reference for texture mapping
﹚竡
map_layout.res
!* resource file for Placement Map
!* 28-Jan-05 K-03-19 GHJ $$1 Created for advance material editing
!* 27-Nov-06 L-01-22 aamm $$2 Add Pole controls and Reset
!* 08-Jan-09 L-03-24 psagar $$3 U
rv_layout.mnu
LIGHT_LAYOUT 轻布局
# remove the # sign and enter foreign help string in this line
Export 导出
Write Pro/ENGINEER data to file for plotting, FEM, IGES, etc.
输出 Pro/ENGINEER 数据到出图、FEM、IGES 等文件。
rv_layout.mnu
LIGHT_LAYOUT
# remove the # sign and enter foreign help string in this line
Export
Write Pro/ENGINEER data to file for plotting, FEM, IGES, etc.
# remove the # sign and enter foreign help string in t
rv_layout.mnu
LIGHT_LAYOUT LIGHT_LAYOUT
# remove the # sign and enter foreign help string in this line
Export 蹲
layout_thumbnail.bif
! 10-Jun-09 L-03-33 aap $$1 Submitted.
(Image layout_thumbnail
(Resources
(.Width 48)
(.Height 48)
(.Depth 24)
)
(Data
0FFFFFFF03F0FD000D100D