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Keypad 的代码
keypad.java
package com.javapatterns.command.audioplayer2;
/**
* This is the Invoker role
*/
public class Keypad
{
/**
* @link aggregation
*/
private Command playCmd;
/**
keypad.java
package com.javapatterns.command.audioplayer;
/**
* This is the Invoker role
*/
public class Keypad
{
/**
* @link aggregation
*/
private Command playCmd;
/**
keypad.java
/*
* Copyright (c) 1995-1998 Sun Microsystems, Inc. All Rights Reserved.
*
* Permission to use, copy, modify, and distribute this software
* and its documentation for NON-COMMERCIAL purposes and w
keypad.c
/*
*********************************************************************************************************
* Wytec Dragon12 Board Support Package
* File : keypad.c
*
* By
keypad.h
#ifndef KEYPAD_BSP_H
#define KEYPAD_BSP_H
/*
*********************************************************************************************************
* Wytec Dragon12 Boa
keypad.h
void Init_Keypad(void);
void Check_Key(void);
void delay();
void Key_Event(void);
keypad.c
#include
typedef unsigned char uchar;
typedef unsigned int uint;
/***************全局变量***************/
uchar key_Pressed; //按键是否被按下:1--是,0--否
uchar key_val; //存放键值
keypad.h
void Init_Keypad(void);
void Check_Key(void);
void delay();
void Key_Event(void);
keypad.c
#include
typedef unsigned char uchar;
typedef unsigned int uint;
/***************全局变量***************/
uchar key_Pressed; //按键是否被按下:1--是,0--否
uchar key_val; //存放键值
keypad.h
void Init_Keypad(void);
void Check_Key(void);
void delay();
void Key_Event(void);