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keypad.c

/****************************************************************************/ /* TEXAS INSTRUMENTS PROPRIETARY INFORMATION */ /*

keypad.h

/****************************************************************************/ /* TEXAS INSTRUMENTS PROPRIETARY INFORMATION */ /*

keypad.c

/* Having initialized the program and the curses library, we set the Keypad mode TRUE. */ #include #include #include #define LOCAL_ESCAPE_KEY 27 int main() {

keypad.java

package com.javapatterns.command.audioplayer2; /** * This is the Invoker role */ public class Keypad { /** * @link aggregation */ private Command playCmd; /**

keypad.java

package com.javapatterns.command.audioplayer; /** * This is the Invoker role */ public class Keypad { /** * @link aggregation */ private Command playCmd; /**

keypad.hpp

// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you lic

keypad.cpp

// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you lic

keypad.c

/* #include #include #include #include */ #include #include static int fd = -1; void main(void) { int result; char b

keypad.c

#include #include #include #include #include int main() { int fd, i = 0; int tmp; char data; do { usleep(10000);