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找到约 2,241 项符合 Keypad 的代码

keyboard 4x3.bas

' Reads a standard 3X4 keypad and assembles No in Digits variable, then displays ' Led used is just to show program running 2K2 from port pin via 'Led to + ' Setup for 89S8252. Use appropriate po

time._c

#include unsigned char second; unsigned char minute; unsigned char hour; unsigned char time[9]; unsigned char sound=0; extern unsigned char keypad(void); void timer0_init(void) { T

eventpass.c

#include "Common.h" #include "Global.h" #include "ICControl.h" #include "System.h" #include "TWICreg.h" #include "EventPass.h" #include "Keypad.h" #include "UIDraw.h" #include "VideoSour

ibmkeyb.cnf

; Sample of KEYBOARD.CNF for the IBM-PC/AT 101-key keyboard. ; See KEYCODE.TXT for the description of the format. ; [VT editor keypad] ;Up arrow key Up=328 ;Down arrow key Down=336 ;Right arro

keyboard.cnf

; Sample of KEYBOARD.CNF for the IBM-PC/AT 101-key keyboard. ; See KEYCODE.TXT for the description of the format. ; [VT editor keypad] ;Up arrow key Up=328 ;Down arrow key Down=336 ;Right arro

eventpass.c

#include "Common.h" #include "Global.h" #include "ICControl.h" #include "System.h" #include "TWICreg.h" #include "EventPass.h" #include "Keypad.h" #include "UIDraw.h" #include "VideoSour

04 - setting up and tearing down a curses application.rb

require 'curses' module Curses def self.program main_screen = init_screen noecho cbreak curs_set(0) main_screen.keypad = true yield main_screen end end #--- Curses.program

ibmkeyb.cnf

; Sample of KEYBOARD.CNF for the IBM-PC/AT 101-key keyboard. ; See KEYCODE.TXT for the description of the format. ; [VT editor keypad] ;Up arrow key Up=328 ;Down arrow key Down=336 ;Right arro

keyboard.cnf

; Sample of KEYBOARD.CNF for the IBM-PC/AT 101-key keyboard. ; See KEYCODE.TXT for the description of the format. ; [VT editor keypad] ;Up arrow key Up=328 ;Down arrow key Down=336 ;Right arro

eventpass.c

#include "Common.h" #include "Global.h" #include "ICControl.h" #include "System.h" #include "TWICreg.h" #include "EventPass.h" #include "Keypad.h" #include "UIDraw.h" #include "VideoSour