代码搜索:Key1

找到约 1,573 项符合「Key1」的源代码

代码结果 1,573
www.eeworm.com/read/27197/980437

c 独立按键.c

//独立按键 #include //定义按键位置 sbit key1=P3^0; sbit key2=P3^1; sbit key3=P3^2; sbit key4=P3^3; //主程序 void main() { P2=0x00; //选中第一个数码管 while(1) { if(!key1) //按下
www.eeworm.com/read/451177/1665140

ini easyarm.ini

[Com] Port=3 Baudrate=19200 Parity=0 DataBit=8 StopBit=0 [KeyName] Key0=0 Key1=1 Key2=2 Key3=3 Key4=4 Key5=5 Key6=6 Key7=7 Key8=8 Key9=9 Key10=10 Key11=11 Key12=12 Key13=13 Key1
www.eeworm.com/read/349219/10840842

h key.h

/************************************************* ** key.h ** 键盘函数头文件 *************************************************/ #include "config.h" /* struct { uint8 key1; //主控制键,0:显示时钟,1:显示汉字,2
www.eeworm.com/read/452932/7429128

ini setup.ini

[Startup] EnableLangDlg=Y AppName=TPP Storage Class Driver [Languages] Default=0x0009 count=2 key0=0x0009 key1=0x0011
www.eeworm.com/read/482571/6617826

java connectionclass.java

import java.sql.*; import java.util.*; import SqlConnection.*; public class ConnectionClass { ResultSet rs;JMenus jms; String key;String value,WordX; public static String key1; boole
www.eeworm.com/read/345808/11790632

h key.h

sbit KEY1=P1^0; sbit KEY2=P1^1; sbit KEY3=P1^2; unsigned char KeyScan(void);//键盘扫描
www.eeworm.com/read/230516/14283043

rpt key1.asm.rpt

Assembler report for key1 Sat Feb 18 13:29:09 2006 Version 5.0 Build 148 04/26/2005 SJ Full Version --------------------- ; Table of Contents ; --------------------- 1. Legal Notice 2.
www.eeworm.com/read/42386/921320

usb deviceò»

[Startup] EnableLangDlg=Y AppName=TPP Storage Class Driver [Languages] Default=0x0009 count=2 key0=0x0009 key1=0x0011
www.eeworm.com/read/192980/8261247

rpt key1.asm.rpt

Assembler report for key1 Wed Dec 14 12:07:30 2005 Version 5.0 Build 148 04/26/2005 SJ Full Version --------------------- ; Table of Contents ; --------------------- 1. Legal Notice 2.
www.eeworm.com/read/127983/14322550

asm file10.asm

;多用途控制器 ;用三个键来控制点输出 ;<mark>KEY1</mark>/KEY2用来控制输出的左右移动,KEY3用来控制总的开关 ;同时,用数码管来显示当前开关的多少 ;比如我们按动<mark>KEY1</mark>,相应数码管会显示对应的数据(增加),然后按动KEY3用来切换全部关闭/或者受 ;<mark>KEY1</mark>/2控制 ;比如我们切换成数码管显示0,然后,按动KEY3就可以看到LED会在全亮/全灭之间切换 ;如果切换成全亮,然后按动K ...