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Interface 的代码
interface.dsp
# Microsoft Developer Studio Project File - Name="Interface" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **
# TARGTYPE "Win32
interface.h
// Interface.h : Haupt-Header-Datei f黵 die Anwendung INTERFACE
//
#if !defined(AFX_INTERFACE_H__346C8921_A8DE_11D2_BE7E_0020187099A1__INCLUDED_)
#define AFX_INTERFACE_H__346C8921_A8DE_11D2_BE7E_0
interface.rc2
//
// INTERFACE.RC2 - Ressourcen, die Microsoft Visual C++ nicht direkt bearbeitet
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
interface.dsp
# Microsoft Developer Studio Project File - Name="Interface" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **
# TARGTYPE "Win32
interface.h
// Interface.h : Haupt-Header-Datei f黵 die Anwendung INTERFACE
//
#if !defined(AFX_INTERFACE_H__346C8921_A8DE_11D2_BE7E_0020187099A1__INCLUDED_)
#define AFX_INTERFACE_H__346C8921_A8DE_11D2_BE7E_0
interface.h
/*
interface.h
(c) Richard Thrippleton
Licensing terms are in the 'LICENSE' file
If that file is not included with this source then permission is not given to use this source in any way whatsoev
interface.cc
/*
interface.cc
(c) Richard Thrippleton
Licensing terms are in the 'LICENSE' file
If that file is not included with this source then permission is not given to use this source in any way whatsoe
interface.h
// interface.h
struct IMotion : public IUnknown
{
STDMETHOD_(void, Fly) () = 0;
STDMETHOD_(int&, GetPosition) () = 0;
};
struct IVisual : public IUnknown
{
STDMETHOD_(void, D
interface.h
// interface.h
struct IMotion : public IUnknown
{
STDMETHOD_(void, Fly) () = 0;
STDMETHOD_(int&, GetPosition) () = 0;
};
struct IVisual : public IUnknown
{
STDMETHOD_(void, D
interface-to-external-functions-and-variables.html
CHICKEN User's Manual - Interface to external functions and variables
Interface to external func