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proc-interface

i2c-core is the core i2c module (surprise!) which offers general routines on which other modules build. You will find that all i2c-related modules depend on this module, so it will (need to) be loaded

interface.h

// interface.h struct IMotion : public IUnknown { STDMETHOD_(void, Fly) () = 0; STDMETHOD_(int&, GetPosition) () = 0; }; struct IVisual : public IUnknown { STDMETHOD_(void, D

interface.h

// interface.h struct IMotion : public IUnknown { STDMETHOD_(void, Fly) () = 0; STDMETHOD_(int&, GetPosition) () = 0; }; struct IVisual : public IUnknown { STDMETHOD_(void, D

interface.h

// interface.h // definitions that make our code look like MFC code #define BOOL int #define DWORD unsigned int #define TRUE 1 #define FALSE 0 #define TRACE printf #define ASSERT asser

interface.h

/* * include/linux/nfsd/interface.h * * defines interface between nfsd and other bits of * the kernel. Particularly filesystems (eventually). * * Copyright (C) 2000 Neil Brown

interface.c

/**************************************************************************** * 文件名:Hello.C * 功能:MiniGUI应用例子。 * 创建一个主窗口,并在窗口中显示字符串"Hello World! --ZLGMCU"。 * 说明:使用MiniGUI for uC/OS-II,使用ADS 1.

interface.h

#ifndef __IDictionary_H__ #define __IDictionary_H__ #include "Unknwn.h" // {54BF6568-1007-11D1-B0AA-444553540000} extern "C" const IID IID_Dictionary; class IDictionary : public IUnknown

interface.c

/* interface.c - DHCP server and relay agent network interface library */ /* Copyright 1984 - 2001 Wind River Systems, Inc. */ #include "copyright_wrs.h" /* modification history --------------------

interface.cpp

#include "Interface.h" #include #include #include template Interface::Interface(void) { } template Interface

interface.h

#pragma once #include #include"Chain.cpp" using namespace std; template class Interface { public: Interface(void); void List_Manipulation(Chain &List);