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Input 的代码
input.pas
unit Input;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, jpeg, ExtCtrls, ComCtrls, Buttons,db, XPMenu;
type
TInputForm
input.h
#if !defined(AFX_INPUT_H__64B99C92_F15C_46AF_B4E4_626D7F0B74F5__INCLUDED_)
#define AFX_INPUT_H__64B99C92_F15C_46AF_B4E4_626D7F0B74F5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VE
input.cpp
// Input.cpp : implementation file
//
#include "stdafx.h"
#include "DATABASE.h"
#include "Input.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
input.cpp
#include "common.h"
enum Attribute {
NATION,
COLOR,
PET,
BEVERAGE,
CIGARETTE,
HOUSE,
};
enum Nation {
BRIT = 1,
SWEDE,
DANE,
NORWEGIAN,
GERMAN,
};
enum Color {
RED =
input.h
#ifndef INPUT_H
#define INPUT_H
#include "common.h"
// 对象内的约束
extern const CHint INIT_HINT[];
extern const int INIT_HINT_CNT;
extern const CHint SELF_HINT[];
extern const int SELF_HINT_CNT;
input.h
#define NUSER 1 /*always set to 1*/
#define NT 4 //8
#define DATALEN 512
#define EFOLDNUM 1
#define FFOLDNUM 0
#define FOLDNUM ( EFOLDNUM + FFOLDNUM )
#define N