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input.pas

unit Input; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, jpeg, ExtCtrls, ComCtrls, Buttons,db, XPMenu; type TInputForm

input.h

#if !defined(AFX_INPUT_H__64B99C92_F15C_46AF_B4E4_626D7F0B74F5__INCLUDED_) #define AFX_INPUT_H__64B99C92_F15C_46AF_B4E4_626D7F0B74F5__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VE

input.cpp

// Input.cpp : implementation file // #include "stdafx.h" #include "DATABASE.h" #include "Input.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__;

input.cpp

#include "common.h" enum Attribute { NATION, COLOR, PET, BEVERAGE, CIGARETTE, HOUSE, }; enum Nation { BRIT = 1, SWEDE, DANE, NORWEGIAN, GERMAN, }; enum Color { RED =

input.h

#ifndef INPUT_H #define INPUT_H #include "common.h" // 对象内的约束 extern const CHint INIT_HINT[]; extern const int INIT_HINT_CNT; extern const CHint SELF_HINT[]; extern const int SELF_HINT_CNT;

input.h

#define NUSER 1 /*always set to 1*/ #define NT 4 //8 #define DATALEN 512 #define EFOLDNUM 1 #define FFOLDNUM 0 #define FOLDNUM ( EFOLDNUM + FFOLDNUM ) #define N