代码搜索:HGEImages
找到约 29 项符合「HGEImages」的源代码
代码结果 29
www.eeworm.com/read/399492/7858148
pas hgeimages.pas
unit HGEImages;
//---------------------------------------------------------------------------
// Modified: 17-Dec-2008
// HGE Images class
www.eeworm.com/read/396475/8105519
pas hgeimages.pas
unit HGEImages;
//---------------------------------------------------------------------------
// Modified: 17-Dec-2008
// HGE Images class
www.eeworm.com/read/399492/7857961
dpr particle.dpr
program Particle;
{$R *.res}
uses
Windows,
SysUtils,
HGEImages,
HGECanvas,
HGEDef,
HGE,
HGESpriteEngine;
type
P = class(TParticleSprite)
public
procedure DoMov
www.eeworm.com/read/399492/7857979
dpr spriteselect.dpr
program SpriteSelect;
{$R *.res}
uses
Windows, SysUtils, Classes, HgeDef, HGEImages, HGECanvas, HGESpriteEngine,
HGE;
type
TMySprite =class(TAnimatedSprite)
FSelected: Boolean
www.eeworm.com/read/396475/8105373
dpr particle.dpr
program Particle;
{$R *.res}
uses
Windows,
SysUtils,
HGEImages,
HGECanvas,
HGEDef,
HGE,
HGESpriteEngine;
type
P = class(TParticleSprite)
public
procedure DoMov
www.eeworm.com/read/396475/8105392
dpr spriteselect.dpr
program SpriteSelect;
{$R *.res}
uses
Windows, SysUtils, Classes, HgeDef, HGEImages, HGECanvas, HGESpriteEngine,
HGE;
type
TMySprite =class(TAnimatedSprite)
FSelected: Boolean
www.eeworm.com/read/399492/7857620
dpr shooter.dpr
program Shooter;
{$R *.res}
uses
Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, HGESpriteEngine;
type
TBullet = class(TAnimatedSprite)
private
FMoveSpeed: Single;
pu
www.eeworm.com/read/399492/7857927
dpr powerblaster.dpr
program PowerBlaster;
{$R *.res}
uses
Windows, Classes, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, StrUtils,
Math, HGEFont, HGESpriteEngine;
type
TEnemyKind = (Ship, SquareShip, An
www.eeworm.com/read/399492/7858004
dpr ngame.dpr
program NGame;
{$R *.res}
uses
Windows, SysUtils, Classes, HGEDef, HGEImages, HGECanvas, HGESpriteEngine,
HGENURBS, HGE;
type
TPlayer = class(TAnimatedSprite)
public
procedur
www.eeworm.com/read/399492/7858058
dpr mouseevent.dpr
program MouseEvent;
{$R *.res}
uses
Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, Classes, HGESpriteEngine;
type
TMoveDirection=(mdLeft,mdRight);
TSheep=class(TAnimatedSpri