代码搜索:HGEDef
找到约 23 项符合「HGEDef」的源代码
代码结果 23
www.eeworm.com/read/399492/7858138
pas hgedef.pas
unit HGEDef;
(*
** hgeDef unit
** Extension to the HGE engine
** Extension added by DraculaLin
** This extension is NOT part of the original HGE engine.
*)
interface
uses
Types, Classe
www.eeworm.com/read/396475/8105513
pas hgedef.pas
unit HGEDef;
(*
** hgeDef unit
** Extension to the HGE engine
** Extension added by DraculaLin
** This extension is NOT part of the original HGE engine.
*)
interface
uses
Types, Classe
www.eeworm.com/read/399492/7857961
dpr particle.dpr
program Particle;
{$R *.res}
uses
Windows,
SysUtils,
HGEImages,
HGECanvas,
HGEDef,
HGE,
HGESpriteEngine;
type
P = class(TParticleSprite)
public
procedure DoMov
www.eeworm.com/read/399492/7857979
dpr spriteselect.dpr
program SpriteSelect;
{$R *.res}
uses
Windows, SysUtils, Classes, HgeDef, HGEImages, HGECanvas, HGESpriteEngine,
HGE;
type
TMySprite =class(TAnimatedSprite)
FSelected: Boolean
www.eeworm.com/read/396475/8105373
dpr particle.dpr
program Particle;
{$R *.res}
uses
Windows,
SysUtils,
HGEImages,
HGECanvas,
HGEDef,
HGE,
HGESpriteEngine;
type
P = class(TParticleSprite)
public
procedure DoMov
www.eeworm.com/read/396475/8105392
dpr spriteselect.dpr
program SpriteSelect;
{$R *.res}
uses
Windows, SysUtils, Classes, HgeDef, HGEImages, HGECanvas, HGESpriteEngine,
HGE;
type
TMySprite =class(TAnimatedSprite)
FSelected: Boolean
www.eeworm.com/read/399492/7857620
dpr shooter.dpr
program Shooter;
{$R *.res}
uses
Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, HGESpriteEngine;
type
TBullet = class(TAnimatedSprite)
private
FMoveSpeed: Single;
pu
www.eeworm.com/read/399492/7857927
dpr powerblaster.dpr
program PowerBlaster;
{$R *.res}
uses
Windows, Classes, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, StrUtils,
Math, HGEFont, HGESpriteEngine;
type
TEnemyKind = (Ship, SquareShip, An
www.eeworm.com/read/399492/7858004
dpr ngame.dpr
program NGame;
{$R *.res}
uses
Windows, SysUtils, Classes, HGEDef, HGEImages, HGECanvas, HGESpriteEngine,
HGENURBS, HGE;
type
TPlayer = class(TAnimatedSprite)
public
procedur
www.eeworm.com/read/399492/7858058
dpr mouseevent.dpr
program MouseEvent;
{$R *.res}
uses
Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, Classes, HGESpriteEngine;
type
TMoveDirection=(mdLeft,mdRight);
TSheep=class(TAnimatedSpri