代码搜索:HGEDef

找到约 23 项符合「HGEDef」的源代码

代码结果 23
www.eeworm.com/read/399492/7858138

pas hgedef.pas

unit HGEDef; (* ** hgeDef unit ** Extension to the HGE engine ** Extension added by DraculaLin ** This extension is NOT part of the original HGE engine. *) interface uses Types, Classe
www.eeworm.com/read/396475/8105513

pas hgedef.pas

unit HGEDef; (* ** hgeDef unit ** Extension to the HGE engine ** Extension added by DraculaLin ** This extension is NOT part of the original HGE engine. *) interface uses Types, Classe
www.eeworm.com/read/399492/7857961

dpr particle.dpr

program Particle; {$R *.res} uses Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, HGESpriteEngine; type P = class(TParticleSprite) public procedure DoMov
www.eeworm.com/read/399492/7857979

dpr spriteselect.dpr

program SpriteSelect; {$R *.res} uses Windows, SysUtils, Classes, HgeDef, HGEImages, HGECanvas, HGESpriteEngine, HGE; type TMySprite =class(TAnimatedSprite) FSelected: Boolean
www.eeworm.com/read/396475/8105373

dpr particle.dpr

program Particle; {$R *.res} uses Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, HGESpriteEngine; type P = class(TParticleSprite) public procedure DoMov
www.eeworm.com/read/396475/8105392

dpr spriteselect.dpr

program SpriteSelect; {$R *.res} uses Windows, SysUtils, Classes, HgeDef, HGEImages, HGECanvas, HGESpriteEngine, HGE; type TMySprite =class(TAnimatedSprite) FSelected: Boolean
www.eeworm.com/read/399492/7857620

dpr shooter.dpr

program Shooter; {$R *.res} uses Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, HGESpriteEngine; type TBullet = class(TAnimatedSprite) private FMoveSpeed: Single; pu
www.eeworm.com/read/399492/7857927

dpr powerblaster.dpr

program PowerBlaster; {$R *.res} uses Windows, Classes, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, StrUtils, Math, HGEFont, HGESpriteEngine; type TEnemyKind = (Ship, SquareShip, An
www.eeworm.com/read/399492/7858004

dpr ngame.dpr

program NGame; {$R *.res} uses Windows, SysUtils, Classes, HGEDef, HGEImages, HGECanvas, HGESpriteEngine, HGENURBS, HGE; type TPlayer = class(TAnimatedSprite) public procedur
www.eeworm.com/read/399492/7858058

dpr mouseevent.dpr

program MouseEvent; {$R *.res} uses Windows, SysUtils, HGEImages, HGECanvas, HGEDef, HGE, Classes, HGESpriteEngine; type TMoveDirection=(mdLeft,mdRight); TSheep=class(TAnimatedSpri