代码搜索:Geometry
找到约 4,837 项符合「Geometry」的源代码
代码结果 4,837
www.eeworm.com/read/221635/14732538
cpp mytest.cpp
#include "stdafx.h"
#include
#include
#include
#include "mytest.h"
BOOL GetDriveGeometry(DISK_GEOMETRY *pdg)
{
HANDLE hDevice; // handle
www.eeworm.com/read/20138/833797
editres
! The App-defaults file for Editres.
! The top few items are strictly to make it look `nice', users may
! modify these as they see fit.
Editres.Geometry: 500x600
*ShapeStyle: Oval
*T
www.eeworm.com/read/40112/916327
editres
! The App-defaults file for Editres.
! The top few items are strictly to make it look `nice', users may
! modify these as they see fit.
Editres.Geometry: 500x600
*ShapeStyle: Oval
*T
www.eeworm.com/read/38039/1091020
mnu manual.mnu
MANUAL 手工
# remove the # sign and enter foreign help string in this line
Define#Cut 定义切削
Define the geometry of the operation.
定义操作几何形状
Parameters 参数
Enter initial parameters for the manufacturing op
www.eeworm.com/read/38039/1092156
mnu infodebug.mnu
DEBUG
#
#
Info#Debug
Give debug information about features, edges and surfaces
# remove the # sign and enter foreign help string in this line
Cr_flags
Give info about geometry creation flags.
# remove
www.eeworm.com/read/38039/1092697
mnu cirtype.mnu
CIRCLE#TYPE 圆类型
# remove the # sign and enter foreign help string in this line
Geometry 几何
Create circles.
创建圆
Construction 构建
Create construction circles.
创建构造圆
www.eeworm.com/read/38039/1093827
mnu mfg_gm_stp2.mnu
MFG#GEOMETRY
# remove the # sign and enter foreign help string in this line
Mill#Volume
Define volume for a milling NC Sequence.
# remove the # sign and enter foreign help string in this line
Mill#Su
www.eeworm.com/read/38039/1094763
mnu defrip.mnu
DEF#RIP
#
Sketch
Sketch rip geometry.
#
Surface
Specify surface to "rip" it out.
#
Edge
Specify edge to "rip" it out.
#
Bound#Surf
Specify surfaces to be excluded from the rip.
#
www.eeworm.com/read/38039/1095751
mnu mod2dgeom.mnu
2D#GEOMETRY
# remove the # sign and enter foreign help string in this line
Arc#Diameter
Modify the diameter of an arc or circle.
#
Spline
Modify a spline.
#
Done/Return
Return to the previous menu.
#