代码搜索:Geometry
找到约 4,837 项符合「Geometry」的源代码
代码结果 4,837
www.eeworm.com/read/139332/5802877
h point3d.h
/*****************************************************************
* File: point3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
********
www.eeworm.com/read/139332/5802878
h plane3d.h
/*****************************************************************
* File: plane3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
********
www.eeworm.com/read/139332/5802879
h line3d.h
/*****************************************************************
* File: line3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
**********
www.eeworm.com/read/139332/5802880
h segment3d.h
/*****************************************************************
* File: segment3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
*******
www.eeworm.com/read/139332/5802881
h triangle3d.h
/*****************************************************************
* File: triangle3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
******
www.eeworm.com/read/139332/5802882
h polygon3d.h
/*****************************************************************
* File: polygon3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
*******
www.eeworm.com/read/345593/11807240
pas unit1.pas
{: Loading NURBS into a GLScene FreeForm object
A very simple parametric model of a duck, comprised of 3 NURBS
surfaces. The Nurbs format is essentially the NurbsSurface geometry
typ
www.eeworm.com/read/341144/12105123
h cppconst.h
#ifndef CPPCONST_H
#define CPPCONST_H
#include "Geometry.h"
const double PI = 3.14159265359;
// --------------Game--------------------------
const int CROBOTNUM = 5; //
www.eeworm.com/read/340749/12136052
makefile
TOPDIR = ..
include $(TOPDIR)/Makefile.common
DEPLIBS = Utilities WorldModel Geometry AdvancedActions
CXXFLAGS += $(foreach DEPLIB,$(DEPLIBS),-I$(TOPDIR)/$(DEPLIB))
#LDFLAGS += -L$(LIBDIR)
#LIBS +=
www.eeworm.com/read/340749/12136586
makefile
TOPDIR = ..
include $(TOPDIR)/Makefile.common
DEPLIBS = Utilities BasicActions Geometry AdvancedActions WorldModel
CXXFLAGS += $(foreach DEPLIB,$(DEPLIBS),-I$(TOPDIR)/$(DEPLIB))
#LDFLAGS += -L$(LIBD