代码搜索:Geometry

找到约 4,837 项符合「Geometry」的源代码

代码结果 4,837
www.eeworm.com/read/139332/5802877

h point3d.h

/***************************************************************** * File: point3d.h * Synopsis: * Basic 3-dimensional geometry * Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001. * ********
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h plane3d.h

/***************************************************************** * File: plane3d.h * Synopsis: * Basic 3-dimensional geometry * Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001. * ********
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h line3d.h

/***************************************************************** * File: line3d.h * Synopsis: * Basic 3-dimensional geometry * Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001. * **********
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h segment3d.h

/***************************************************************** * File: segment3d.h * Synopsis: * Basic 3-dimensional geometry * Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001. * *******
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h triangle3d.h

/***************************************************************** * File: triangle3d.h * Synopsis: * Basic 3-dimensional geometry * Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001. * ******
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h polygon3d.h

/***************************************************************** * File: polygon3d.h * Synopsis: * Basic 3-dimensional geometry * Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001. * *******
www.eeworm.com/read/345593/11807240

pas unit1.pas

{: Loading NURBS into a GLScene FreeForm object A very simple parametric model of a duck, comprised of 3 NURBS surfaces. The Nurbs format is essentially the NurbsSurface geometry typ
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h cppconst.h

#ifndef CPPCONST_H #define CPPCONST_H #include "Geometry.h" const double PI = 3.14159265359; // --------------Game-------------------------- const int CROBOTNUM = 5; //
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makefile

TOPDIR = .. include $(TOPDIR)/Makefile.common DEPLIBS = Utilities WorldModel Geometry AdvancedActions CXXFLAGS += $(foreach DEPLIB,$(DEPLIBS),-I$(TOPDIR)/$(DEPLIB)) #LDFLAGS += -L$(LIBDIR) #LIBS +=
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makefile

TOPDIR = .. include $(TOPDIR)/Makefile.common DEPLIBS = Utilities BasicActions Geometry AdvancedActions WorldModel CXXFLAGS += $(foreach DEPLIB,$(DEPLIBS),-I$(TOPDIR)/$(DEPLIB)) #LDFLAGS += -L$(LIBD