代码搜索:Geometry

找到约 4,837 项符合「Geometry」的源代码

代码结果 4,837
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vbp geometry.vbp

Type=Exe Form=frmGeometry.frm Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#C:\WINDOWS\system32\stdole2.tlb#OLE Automation Object={9BD6A640-CE75-11D1-AF04-204C4F4F5020}#2.0#0; Mo20.ocx
www.eeworm.com/read/211669/15175874

cs geometry.cs

///GeoCon, free tool to create gml & svg from gis files. ///Copyright(C) 2005 Amri Rosyada ///Distributed under GNU-LGPL, see a copy of the license in root directory using System; using System.
www.eeworm.com/read/211493/15179623

h geometry.h

/* Copyright (c) 2000-2003, Jelle Kok, University of Amsterdam All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the fo
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cpp geometry.cpp

/* Copyright (c) 2000-2003, Jelle Kok, University of Amsterdam All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the fo
www.eeworm.com/read/211481/15179830

h~ geometry.h~

#ifndef MSPACEGEOMETRY_H #define MSPACEGEOMETRY_H #include #include #define PAI 3.1415926 //add your include here namespace MSpace { /** this class is used for geometry computation
www.eeworm.com/read/211481/15179831

cpp geometry.cpp

#include "geometry.h" MSpace::Vec *Vp; namespace MSpace { void Angel::get_in180(Angel& Aang) { while(Aang.angel>180) Aang.angel=Aang.angel-360; while(Aang.angel
www.eeworm.com/read/211481/15179839

cpp~ geometry.cpp~

#include "geometry.h" MSpace::Vec *Vp; namespace MSpace { void Angel::get_in180(Angel& Aang) { while(Aang.angel>180) Aang.angel=Aang.angel-360; while(Aang.angel
www.eeworm.com/read/211481/15179847

h geometry.h

#ifndef MSPACEGEOMETRY_H #define MSPACEGEOMETRY_H #include #include #define PAI 3.1415926 //add your include here namespace MSpace { /** this class is used for geometry computation
www.eeworm.com/read/208427/15247160

h geometry.h

#ifndef common_geometry_h #define common_geometry_h #include #ifdef __cplusplus extern "C" { #endif typedef struct { ScePspFVector2 texture; u32 color; ScePspFVector3 normal; ScePs
www.eeworm.com/read/208427/15247164

c geometry.c

#include "geometry.h" #include #include static void generateTorus(unsigned int slices, unsigned int rows, float radius, float thickness, void* vertices, unsigned short* indices, u