代码搜索:GUID

找到约 3,527 项符合「GUID」的源代码

代码结果 3,527
www.eeworm.com/read/329616/12944710

cs ichatengine.cs

using System; namespace UChat.ChatEngine { public interface IChatEngine { /// /// HTML Formatted user list /// string UserList { get; } ///
www.eeworm.com/read/326302/13149248

cs ichatengine.cs

using System; namespace UChat.ChatEngine { public interface IChatEngine { /// /// HTML Formatted user list /// string UserList { get; } ///
www.eeworm.com/read/322815/13364639

java guidgenclient1.java

package samples.guidgen; import java.io.*; import java.net.*; import java.util.*; import org.apache.soap.*; import org.apache.soap.rpc.*; public class GuidGenClient1 {
www.eeworm.com/read/315533/13541093

cs log.cs

using System; using System.IO; using System.Collections.Generic; using System.Text; using System.Xml; using System.Xml.XPath; namespace WebHelper.Logs { /// /// 日志 /
www.eeworm.com/read/306970/13733951

h asf.h

/* * Copyright (c) 2000, 2001 Fabrice Bellard. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser Ge
www.eeworm.com/read/305858/13759805

xml httpwww.microsite.reuters.comrsssportsnews.xml

Reuters: Sportshttp://today.reuters.com/newsReuters: SportsReute
www.eeworm.com/read/140180/5794433

h dmo.h

/***************************************************************************** * dmo.h : DirectMedia Object codec module for vlc *********************************************************************
www.eeworm.com/read/132069/5924528

cpp class_ops.cpp

/* ***** BEGIN LICENSE BLOCK ***** * Version: RCSL 1.0/RPSL 1.0 * * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the
www.eeworm.com/read/126719/6013364

cpp btguids.cpp

/* all the Static guid definitions */ #define INITGUID #include "btguids.hpp"
www.eeworm.com/read/124561/6045637

h d3dframe.h

//----------------------------------------------------------------------------- // File: D3DFrame.h // // Desc: Class to manage the Direct3D environment objects such as buffers, // viewports