代码搜索:GUID
找到约 3,527 项符合「GUID」的源代码
代码结果 3,527
www.eeworm.com/read/329616/12944710
cs ichatengine.cs
using System;
namespace UChat.ChatEngine
{
public interface IChatEngine
{
///
/// HTML Formatted user list
///
string UserList
{
get;
}
///
www.eeworm.com/read/326302/13149248
cs ichatengine.cs
using System;
namespace UChat.ChatEngine
{
public interface IChatEngine
{
///
/// HTML Formatted user list
///
string UserList
{
get;
}
///
www.eeworm.com/read/322815/13364639
java guidgenclient1.java
package samples.guidgen;
import java.io.*;
import java.net.*;
import java.util.*;
import org.apache.soap.*;
import org.apache.soap.rpc.*;
public class GuidGenClient1 {
www.eeworm.com/read/315533/13541093
cs log.cs
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using System.Xml.XPath;
namespace WebHelper.Logs
{
///
/// 日志
/
www.eeworm.com/read/306970/13733951
h asf.h
/*
* Copyright (c) 2000, 2001 Fabrice Bellard.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser Ge
www.eeworm.com/read/305858/13759805
xml httpwww.microsite.reuters.comrsssportsnews.xml
Reuters: Sportshttp://today.reuters.com/newsReuters: SportsReute
www.eeworm.com/read/140180/5794433
h dmo.h
/*****************************************************************************
* dmo.h : DirectMedia Object codec module for vlc
*********************************************************************
www.eeworm.com/read/132069/5924528
cpp class_ops.cpp
/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the
www.eeworm.com/read/126719/6013364
cpp btguids.cpp
/* all the Static guid definitions */
#define INITGUID
#include "btguids.hpp"
www.eeworm.com/read/124561/6045637
h d3dframe.h
//-----------------------------------------------------------------------------
// File: D3DFrame.h
//
// Desc: Class to manage the Direct3D environment objects such as buffers,
// viewports