代码搜索:GPU
找到约 177 项符合「GPU」的源代码
代码结果 177
www.eeworm.com/read/492480/6414811
v qjstdout_original.v
//Maxwell GPU!!
//run at 6.25MHz
module QJSTDOUT_original (nreset,vclk,data_validin,nblank,nsync,hblank,hsync,cblank,csync,
int,rst,fen,gy,mc,len,tempint,ciflv,ciffv);
input nreset,vclk;
www.eeworm.com/read/284617/8913199
h sph_surf.h
#ifndef _VOLUME_RENDERING_H
#define _VOLUME_RENDERING_H
#include "gpu_util.h"
typedef struct
{
GLfloat x;
GLfloat y;
GLfloat z;
} vector3f;
typedef struct
{
vector3f p
www.eeworm.com/read/492480/6414857
v qjstdout2.v
//Maxwell GPU!!
//run at 6.25MHz
`define delay 8
module QJSTDOUT2 (nreset,vclk,data_validin,nblank,nsync,hblank,hsync,cblank,csync,
int,rst,fen,gy,mc,len,tempint,ciflv,ciffv);
input nrese
www.eeworm.com/read/374082/9421614
c display.c
#include
#include
#include
#include "display.h"
#define OGLFIXED_SHIFT 16
#define OGLFIXED_ONE ( 1
www.eeworm.com/read/284617/8913508
c main.c
//#define CUBEMAP_ONLY
#include
#include
#include
#include
#include
#include "gpu_util.h"
#include "sph_common.h"
#include "cpu_sp
www.eeworm.com/read/284617/8913165
c sph_common.c
#include
#include
#include
#include
#include "gpu_util.h"
#include "sph_common.h"
#define ABS(x) ((x) > 0 ? (x) : -(x))
void sph_mem_pool_cre
www.eeworm.com/read/284617/8913378
h sph_benchmark.h
#ifndef _SPH_BENCHMARK_H_
#define _SPH_BENCHMARK_H_
#include "cpu_sph.h"
#include "gpu_util.h"
int benchmark_cpu(cpu_sph* sph, int itr, float timestep);
int benchmark_neighbour_search_cpu(cpu
www.eeworm.com/read/284617/8913512
c sph_render.c
#include
#include "sph_render.h"
#include "gpu_util.h"
#include "sph_surf.h"
#include
#ifdef NO_NVCG
static GLuint water_fp;
static GLuint water_vp;
#else
static
www.eeworm.com/read/335844/12492943
c~ main.c~
// system
#include "std_maiko_io.h"
#include "main.h"
#include "lcd.h"
void init_LCD();
void init_DPU();
void init_gpu();
void color_bar();
/*typedef unsigned int UINT32;
typedef unsigned
www.eeworm.com/read/284617/8913176
h sph_render.h
#ifndef _SPH_RENDER_H_
#define _SPH_RENDER_H_
#include "glg.h"
#include "gpu_util.h"
#include "cpu_sph.h"
#include "sph_surf.h"
#define SPH_SHADER
//#define SPH_ALPHA_REFRACT
typedef s