代码搜索:GLScene
找到约 60 项符合「GLScene」的源代码
代码结果 60
www.eeworm.com/read/278619/10526030
pas glfileobj.pas
//
// This unit is part of the GLScene Project, http://glscene.org
//
{: GLFileOBJ
Support-Code to load Wavefront OBJ Files into TGLFreeForm-Components
in GLScene.
Note that
www.eeworm.com/read/277112/10667294
pas unit2.pas
{: Properties dialog for the GLScene screensaver sample.
Here is some basic interface and animation stuff showcased in other GLScene
samples. The selection/hot mechanism is a little different
www.eeworm.com/read/345593/11807018
pas unit2.pas
{: Properties dialog for the GLScene screensaver sample.
Here is some basic interface and animation stuff showcased in other GLScene
samples. The selection/hot mechanism is a little different
www.eeworm.com/read/345593/11807511
pas unit1.pas
{: Basic demo for using the SDLViewer in GLScene.
The SDL Viewer allows to use SDL for setting up OpenGL, but still render
with GLScene. The main differences are that SDL has no design-ti
www.eeworm.com/read/278619/10525967
pas gltexture.pas
//
// This unit is part of the GLScene Project, http://glscene.org
//
{: GLTexture
Handles all the color and texture stuff.
History :
31/03/07 - D
www.eeworm.com/read/278619/10526016
pas glfile3ds.pas
//
// This unit is part of the GLScene Project, http://glscene.org
//
{: GLFile3DS
3DStudio 3DS vector file format implementation.
History :
31/03/
www.eeworm.com/read/404151/11491139
pas oxnewtonutils.pas
unit oxNewtonUtils;
{$I GLScene.inc}
{$I oxNewton2.inc}
{******************************************************************************}
// [15-9-2007]: oxNewtonUtils last change by Dave Gravel.
www.eeworm.com/read/277111/10667350
pas unit1.pas
{: Setting up simple ODE physics with the GLODEManager.
The GLODEDummy is a GLScene heirachal object that is controlled by
ODE through the GLODEManager. ODE handles physics through Bod
www.eeworm.com/read/345593/11806675
pas main.pas
{: Shadow casting with GLzBuffer by Rene Lindsay.
}
unit Main;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls, GLScene, GLMisc, GLGra
www.eeworm.com/read/345593/11807124
pas unit1.pas
{: Setting up simple ODE physics with the GLODEManager.
The GLODEDummy is a GLScene heirachal object that is controlled by
ODE through the GLODEManager. ODE handles physics through Bod