代码搜索:GLScene

找到约 60 项符合「GLScene」的源代码

代码结果 60
www.eeworm.com/read/278619/10526030

pas glfileobj.pas

// // This unit is part of the GLScene Project, http://glscene.org // {: GLFileOBJ Support-Code to load Wavefront OBJ Files into TGLFreeForm-Components in GLScene. Note that
www.eeworm.com/read/277112/10667294

pas unit2.pas

{: Properties dialog for the GLScene screensaver sample. Here is some basic interface and animation stuff showcased in other GLScene samples. The selection/hot mechanism is a little different
www.eeworm.com/read/345593/11807018

pas unit2.pas

{: Properties dialog for the GLScene screensaver sample. Here is some basic interface and animation stuff showcased in other GLScene samples. The selection/hot mechanism is a little different
www.eeworm.com/read/345593/11807511

pas unit1.pas

{: Basic demo for using the SDLViewer in GLScene. The SDL Viewer allows to use SDL for setting up OpenGL, but still render with GLScene. The main differences are that SDL has no design-ti
www.eeworm.com/read/278619/10525967

pas gltexture.pas

// // This unit is part of the GLScene Project, http://glscene.org // {: GLTexture Handles all the color and texture stuff. History : 31/03/07 - D
www.eeworm.com/read/278619/10526016

pas glfile3ds.pas

// // This unit is part of the GLScene Project, http://glscene.org // {: GLFile3DS 3DStudio 3DS vector file format implementation. History : 31/03/
www.eeworm.com/read/404151/11491139

pas oxnewtonutils.pas

unit oxNewtonUtils; {$I GLScene.inc} {$I oxNewton2.inc} {******************************************************************************} // [15-9-2007]: oxNewtonUtils last change by Dave Gravel.
www.eeworm.com/read/277111/10667350

pas unit1.pas

{: Setting up simple ODE physics with the GLODEManager. The GLODEDummy is a GLScene heirachal object that is controlled by ODE through the GLODEManager. ODE handles physics through Bod
www.eeworm.com/read/345593/11806675

pas main.pas

{: Shadow casting with GLzBuffer by Rene Lindsay. } unit Main; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls, GLScene, GLMisc, GLGra
www.eeworm.com/read/345593/11807124

pas unit1.pas

{: Setting up simple ODE physics with the GLODEManager. The GLODEDummy is a GLScene heirachal object that is controlled by ODE through the GLODEManager. ODE handles physics through Bod