代码搜索:Framebuffer
找到约 2,292 项符合「Framebuffer」的源代码
代码结果 2,292
www.eeworm.com/read/243567/4525050
c sis_main.c
/*
* SiS 300/630/540/315H/315 frame buffer device For Kernal 2.4.x
*
* This driver is partly based on the VBE 2.0 compliant graphic
* boards framebuffer driver, which is
*
* (c) 1998 Gerd Kno
www.eeworm.com/read/242732/4544653
c texrender.c
#include "context.h"
#include "fbobject.h"
#include "texrender.h"
#include "renderbuffer.h"
/*
* Render-to-texture code for GL_EXT_framebuffer_object
*/
/**
* Derived from gl_rend
www.eeworm.com/read/225951/4791792
h sdl_gskeys.h
/* Scancodes for the Linux framebuffer console
- Taken with thanks from SVGAlib 1.4.0
*/
#define SCANCODE_ESCAPE 1
#define SCANCODE_1 2
#define SCANCODE_2 3
#define SCANCODE_3 4
#define
www.eeworm.com/read/225951/4792050
h sdl_fbkeys.h
/* Scancodes for the Linux framebuffer console
- Taken with thanks from SVGAlib 1.4.0
*/
#define SCANCODE_ESCAPE 1
#define SCANCODE_1 2
#define SCANCODE_2 3
#define SCANCODE_3 4
#define
www.eeworm.com/read/218853/4854762
h sdl_gskeys.h
/* Scancodes for the Linux framebuffer console
- Taken with thanks from SVGAlib 1.4.0
*/
#define SCANCODE_ESCAPE 1
#define SCANCODE_1 2
#define SCANCODE_2 3
#define SCANCODE_3 4
#define
www.eeworm.com/read/218853/4855016
h sdl_fbkeys.h
/* Scancodes for the Linux framebuffer console
- Taken with thanks from SVGAlib 1.4.0
*/
#define SCANCODE_ESCAPE 1
#define SCANCODE_1 2
#define SCANCODE_2 3
#define SCANCODE_3 4
#define
www.eeworm.com/read/216802/4886838
c texrender.c
#include "context.h"
#include "fbobject.h"
#include "texrender.h"
#include "renderbuffer.h"
/*
* Render-to-texture code for GL_EXT_framebuffer_object
*/
/**
* Derived from gl_rend
www.eeworm.com/read/209559/4967523
c radeon_base.c
/*
* drivers/video/radeonfb.c
* framebuffer driver for ATI Radeon chipset video boards
*
* Copyright 2003 Ben. Herrenschmidt
* Copyright 2000 Ani Joshi
www.eeworm.com/read/209559/4967622
c vesafb.c
/*
* framebuffer driver for VBE 2.0 compliant graphic boards
*
* switching to graphics mode happens at boot time (while
* running in real mode, see arch/i386/boot/video.S).
*
* (c) 1998 Gerd Kno
www.eeworm.com/read/205824/5022315
c texrender.c
#include "context.h"
#include "fbobject.h"
#include "texrender.h"
#include "renderbuffer.h"
/*
* Render-to-texture code for GL_EXT_framebuffer_object
*/
/**
* Derived from gl_rend