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flash.h

#define BOOL unsigned char #define FALSE 0 #define TRUE (!FALSE) /*K9f5608U0A 命令定义*/ #define READ0 0x00 #define READ1 0x01 #define READ2 0x50 #define READID 0x90 #define RESET

flash.js

// Flash Pointer Animation // Now works for both Internet Explorer 4 or Netscape 4 var color = "green"; //Change this color to whatever you want var noscroll = false; //Set this to true i

flash.h

#ifndef __FLASH_H #define __FLASH_H #define ROM_BASE 0x00000000 #define DRAM_BASE 0x0c000000 #define SRAM_BASE 0x00000000 #define DEVICE_TYPE_X8 (8 / 8) #define DEVICE_T

flash.c

#include "..\inc\board.h" #include "..\inc\bios.h" #include "..\inc\flash.h" unsigned long flash_base; unsigned short mfr_id; unsigned short dev_id; void send_cmd(unsigned long addr,unsigned char

flash.plg

Build Log --------------------Configuration: Flash - Win32 Debug-------------------- Command Lines Creating command line "rc.exe /l 0x804 /fo"D

flash.cpp

// Flash.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Flash.h" #include "FlashDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static