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Flash 的代码
flash.ld.eip.successful
MEMORY {
flash : ORIGIN = 0xffe00000, LENGTH = 0x00100000 /* 1MB of flash (A[19] pulled high) */
ram : ORIGIN = 0x00600000, LENGTH = 0x00040000 /* 256Kbytes of sdram */
}
SECTIONS {
.
flash.ld.sram
MEMORY {
flash : ORIGIN = 0xffe00000, LENGTH = 0x00100000 /* 1MB of flash (A[19] pulled high) */
ram : ORIGIN = 0x00600000, LENGTH = 0x00040000 /* 256Kbytes of sdram */
sram : ORIGIN = 0x20000
flash.ld
MEMORY {
flash : ORIGIN = 0xff000000, LENGTH = 0x00100000 /* 1MB of flash (A[19] pulled high) */
ram : ORIGIN = 0x00600000, LENGTH = 0x00100000 /* 4*256Kbytes of sdram */
}
SECTIONS {
flash.ld.6.12
MEMORY {
flash : ORIGIN = 0xffe00000, LENGTH = 0x00100000 /* 1MB of flash (A[19] pulled high) */
ram : ORIGIN = 0x00600000, LENGTH = 0x00040000 /* 256Kbytes of sdram */
}
SECTIONS {
.
flash.ldls
MEMORY {
flash : ORIGIN = 0xffe00000, LENGTH = 0x00100000 /* 1MB of flash (A[19] pulled high) */
ram : ORIGIN = 0x00600000, LENGTH = 0x00040000 /* 256Kbytes of sdram */
}
SECTIONS {
.
flash.ld
MEMORY {
flash : ORIGIN = 0xffe00000, LENGTH = 0x00004000
ram : ORIGIN = 0x003c0000, LENGTH = 0x00040000 /* last 256Kbytes of sdram */
}
SECTIONS {
.text : {
_stext = . ;
*(
flash.ld
MEMORY {
flash : ORIGIN = 0xf0000000, LENGTH = 0x00004000
ram : ORIGIN = 0x00300000, LENGTH = 0x00100000
}
SECTIONS {
.text : {
_stext = . ;
*(.text)
*(.rodata)
_etext = . ;
flash.ld
MEMORY {
flash : ORIGIN = 0xf0000000, LENGTH = 0x00018000
ram : ORIGIN = 0x003c0000, LENGTH = 0x00040000 /* last 256Kbytes of sdram */
}
SECTIONS {
.text : {
_stext = . ;
*(
flash.ld
MEMORY {
flash : ORIGIN = 0xf0000000, LENGTH = 0x00004000
ram : ORIGIN = 0x003c0000, LENGTH = 0x00040000 /* last 256Kbytes of sdram */
}
SECTIONS {
.text : {
_stext = . ;
*(
flash.ld
MEMORY {
flash : ORIGIN = 0xf0000000, LENGTH = 0x0000c000
ram : ORIGIN = 0x003c0000, LENGTH = 0x00040000 /* last 256Kbytes of sdram */
}
SECTIONS {
.text : {
_stext = . ;
*(