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Flash 的代码
flash.mak
/************* Code Composer V1 Project Data ********************
The following section contains data generated by Code Composer
to store project information like build options, source filenames
flash.plg
礦ision2 Build Log
Project:
E:\工作区\MP3&U\产品源码\复件 32M FLASH\FLASH.uv2
Project File Date: 11/11/2002
Output:
flash.hex
:100A82005006A63031323334353637383961626335
:030A920064656632
:100ABF00BE0414BFB011758920758DA9758BA975EA
:080ACF009850438780D28E226B
:0B099E00900694EBF0A3EAF0A3E9F050
:1009A900E4A3F0A3F0A3F0A3F0
flash.lnp
"uart.obj",
"FLASH.obj",
"main.obj"
TO "FLASH" Rtx51
RAMSIZE(256)
flash.c
#include
#include
#include
#include
#include "flash.h"
#include "uart.h"
xdata BYTE rKM29UXDATA _at_ 0x5000; //0x4000
extern unsigned char
flash.opt
### uVision2 Project, (C) Keil Software
### Do not modify !
cExt (*.c)
aExt (*.s*; *.src; *.a*)
oExt (*.obj)
lExt (*.lib)
tExt (*.txt; *.h; *.inc)
pExt (*.plm)
CppX (*.cpp)
DaveTm {
flash.lst
C51 COMPILER V7.20 FLASH 11/17/2002 14:00:15 PAGE 1
C51 COMPILER V7.20, COMPILATION OF MODULE FLASH
OBJECT MODULE PLACED IN F