代码搜索:Filesystem
找到约 7,034 项符合「Filesystem」的源代码
代码结果 7,034
www.eeworm.com/read/339085/12260635
h webrom.h
/* Definitions for Web ROM filesystem */
/* The filesystem is in 1 or more ROMs. At the start of the first ROM is a
** directory of 1 or more filename blocks, each of which have pointers to
** da
www.eeworm.com/read/131795/14125795
dat vb_att18b.dat
语法
----
object.FileSystem
object 总是一个 Drive 对象。
说明
----
可以得到的返回类型包括 FAT、NTFS、以及 CDFS。
下面的代码举例说明了 FileSystem 属性的用法:
Sub ShowFileSystemType
Dim fs,d, s
Set fs = CreateObject(
www.eeworm.com/read/130525/14188429
h webrom.h
/* Definitions for Web ROM filesystem */
/* The filesystem is in 1 or more ROMs. At the start of the first ROM is a
** directory of 1 or more filename blocks, each of which have pointers to
** da
www.eeworm.com/read/129180/14260211
h webrom.h
/* Definitions for Web ROM filesystem */
/* The filesystem is in 1 or more ROMs. At the start of the first ROM is a
** directory of 1 or more filename blocks, each of which have pointers to
** da
www.eeworm.com/read/127116/14376521
java foldernode.java
package com.javapatterns.composite.filesystem;
public class FolderNode extends FileSystemNode
{
public FolderNode() {
}
public int getSize()
{
return 0;
}
}
www.eeworm.com/read/127116/14376524
java filenode.java
/* Generated by Together */
package com.javapatterns.composite.filesystem;
public class FileNode extends FileSystemNode {
public FileNode() {
}
public int getSize() { return 0;
www.eeworm.com/read/127116/14376526
java filesystemnode.java
package com.javapatterns.composite.filesystem;
public class FileSystemNode
{
public FileSystemNode() {
}
public int getSize()
{ return 0;
}
}
www.eeworm.com/read/126957/14391648
man m_ncr3000.man
.SH "NCR System 3000 CREDITS"
The SVR4 port was initially written by Andrew Herbert. He was guided by a SVR4
port of top version 2.1 which was done by Andy Crump (andyc@bucky.intel.com).
Robert Bouch
www.eeworm.com/read/126442/14423577
h webrom.h
/* Definitions for Web ROM filesystem */
/* The filesystem is in 1 or more ROMs. At the start of the first ROM is a
** directory of 1 or more filename blocks, each of which have pointers to
** da