代码搜索:Draw

找到约 10,000 项符合「Draw」的源代码

代码结果 10,000
www.eeworm.com/read/490329/1202329

psh vertexlitgeneric_selfilluminatedenvmap.psh

; "TEXKILL" "0..1" ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be
www.eeworm.com/read/490329/1202330

psh vertexlit_notexture.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
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psh jellyfish.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
www.eeworm.com/read/490329/1202343

psh unlitgeneric_detailbasealphamaskedenvmap.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
www.eeworm.com/read/490329/1202345

psh vertexlitgeneric_selfilluminatedenvmapv2.psh

; "TEXKILL" "0..1" ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be
www.eeworm.com/read/490329/1202351

psh lightmappedgeneric_maskedenvmapv2.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
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psh lightmappedgeneric_multiplybylightingselfillum.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
www.eeworm.com/read/490329/1202367

psh lightmappedgeneric_selfilluminatedmaskedenvmapv2.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
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psh shadowmodel.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;
www.eeworm.com/read/490329/1202375

psh lightmappedgeneric_multiplybylighting.psh

ps.1.1 ;------------------------------------------------------------------------------ ; Draw a texture . . woo hoo! ; t0 - texture ; ; The texture coordinates need to be defined as follows: ;