代码搜索:Direction

找到约 10,000 项符合「Direction」的源代码

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java pacmanactor.java

/** * PacMan for J2ME Devices * CS 327 - Design Project, Fall 2002 * CS 329 - Design Project, Spring 2003 * University of Illinois, Urbana-Champaign * * file: PacmanActor.java *
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m isefcall.m

function isefcall() global XSIZE global YSIZE global MAINFIG global FITHANDLES global BEELD BEELD = get(MAINFIG, 'userdata'); %cirkel; %set(MAINFIG, 'userdata', BEELD); %SIZE = max(XSIZ
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html curvatureproblem.html

COG 2.0: curvature problem curvature problem If we use very high refinement orthogonal to a curved surface, we need some minimal refinement in tangential direction t
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html cogellipsetest.html

COG 1.0: Ellipse #include "cogsimple.hxx" CogeometryEllipsoid Here we create an ellipsoid. The implementation is based on
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c r8c2c2d_s002_sfr_init.c

/************************************************************************************ * * * System file name : r8c
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java player.java

import javax.microedition.lcdui.*; public class Player { int playerX,playerY; int speed; Image playerImage; int direction; boolean running; boolean isFire; public Player() {
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cs fourier.cs

using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mymath { public static class Fourier { public enum TransformDirection
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html xcirculatesubwindows.html

Xlib Programming Manual: XCirculateSubwindows XCirculateSubwindows Syntax
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java player.java

import java.awt.*; /** * 定义吃豆者的类 */ public class Player{ private int xPos; private int yPos; private int xVPos; private int yVPos; private int speed; private int direction; pri
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java player.java

import java.awt.*; /** * 定义吃豆者的类 */ public class Player{ private int xPos; private int yPos; private int xVPos; private int yVPos; private int speed; private int direction; pri