代码搜索:Direction
找到约 10,000 项符合「Direction」的源代码
代码结果 10,000
www.eeworm.com/read/384859/2596727
java missile.java
import java.awt.*;
public class Missile {
int x;
int y;
MyTank.Direction dir;
public static final int XSPEED = 11;
public static final int YSPEED = 11;
public static final int WI = 1
www.eeworm.com/read/384859/2596732
java missile.java
import java.awt.*;
public class Missile {
int x;
int y;
MyTank.Direction dir;
public static final int XSPEED = 11;
public static final int YSPEED = 11;
public static final int WI = 1
www.eeworm.com/read/384859/2596744
java missile.java
import java.awt.*;
import java.util.List;
public class Missile {
int x;
int y;
MyTank.Direction dir;
public static final int XSPEED = 10;
public static final int YSPEED = 10;
public
www.eeworm.com/read/384859/2596749
java missile.java
import java.awt.*;
public class Missile {
int x;
int y;
MyTank.Direction dir;
public static final int XSPEED = 11;
public static final int YSPEED = 11;
public Missile(int x, int y
www.eeworm.com/read/358963/2981824
js dropdown_content.js
if (mtDropDown.isSupported()) {
var ms = new mtDropDownSet(mtDropDown.direction.down, 0, 4, mtDropDown.reference.bottomLeft);
var menu1 = ms.addMenu(document.getElementById("menu1"));
menu1
www.eeworm.com/read/264197/4288898
java enemy.java
import java.awt.*;
/**
* 定义敌人的类
*/
public class Enemy{
private int xPos;
private int yPos;
private int xVPos;
private int yVPos;
private int direction;
//敌人是否失去反抗能力
private bo
www.eeworm.com/read/203301/15362788
txt fdtdmatlab.txt
自己编的FDTD模拟程序(matlab)
function FDTD_debug
%constants
c_0 = 3E8; % Speed of light in free space
Nz = 100; % Number of cells in z-direction
Nt = 200;
www.eeworm.com/read/105869/15657058
c samplecereb.c
// This is Version 4 of cereb //
/* Change made:
Servo mask now enables partial servo usage (and partial digital output usage)
Button1 moved to pin 0 and motor direction moved to pin 1.
Added i2c
www.eeworm.com/read/249476/12499966
mac xmvsf.mac
[Player1]
Character=ff4052,0,2,12,14,8,6,22,20,a,4,16,1a,e,c,18,1c,1e,10,24
Direction=ff404a,1,0
[Player2]
Character=ff4452,0,2,12,14,8,6,22,20,a,4,16,1a,e,c,18,1c,1e,10,24
Direction=ff444a,1,0