代码搜索:Direction

找到约 10,000 项符合「Direction」的源代码

代码结果 10,000
www.eeworm.com/read/217557/14958738

m split_polytope.m

function [CON1,CON2] = split_polytope(CON,W) % Split the given polytope in half along the orthonormal direction of the % greatest (weighted) width. % % Syntax: % "[CON1,CON2] = split_polytope
www.eeworm.com/read/38039/1090280

mnu fitsrfgn.mnu

FIT#OPTIONS 拟合选项 # NormToSrf 垂直曲面 General fit to referens. 一般拟合参照。 NormToPln 垂直平面 Fit in normal to existing plane direction. 在已存平面法向拟合。
www.eeworm.com/read/38039/1093216

mnu tblregdir.mnu

REG#DIRECTION 重复区域方向 # Vertical 垂直 Have repetition region grow vertically. 重复区域竖直延拓。 Horizontal 水平 Have repetition region grow horizontally. 重复区域水平延拓。
www.eeworm.com/read/38039/1095563

mnu prcpn_op.mnu

PORCUPINE#OP # Select#Srf Select surface to show porcupine lines on. # Scale#1st Relative scale of curvature display in direction of red arrow. # Scale#2nd Relative scale of curvature display in dire
www.eeworm.com/read/38039/1096430

mnu setupchk.mnu

SETUP#DFT#CK # remove the # sign and enter foreign help string in this line Pull#Dir Set up pull direction. # remove the # sign and enter foreign help string in this line Draft#Angle Set up draft ang
www.eeworm.com/read/38039/1096503

mnu holeshaft.mnu

HO#SHFT#UIE # Placmnt#Type Specify placement type. # Section Specify section. # Placmnt#Refs Specify placement references. # Dim#Type Specify dimension for the offset from the axis. # Direction Speci
www.eeworm.com/read/490329/1201389

pl mccopy.pl

# todo: make sure and create the target directory if it doesn't exist. # todo: make this work either direction # todo: fix any case problems $g_protocol_version = "mccopy1\n"; $g_opt_port = 7070
www.eeworm.com/read/224691/4802937

java directionbutton.java

package lift.component.button; import lift.component.liftController; import lift.component.type.Direction; import lift.component.type.Floor; import java.awt.Dimension; import java.awt.event.Mou
www.eeworm.com/read/332003/3402199

java enemy.java

import java.awt.*; /** * 定义敌人的类 */ public class Enemy{ private int xPos; private int yPos; private int xVPos; private int yVPos; private int direction; //敌人是否失去反抗能力 private bo