代码搜索:Direction
找到约 10,000 项符合「Direction」的源代码
代码结果 10,000
www.eeworm.com/read/101908/15798272
java greedyserpent.java
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import java.util.*;
class GreedySerpent extends Serpent
{
// protected Random rand=new Random((new Date()).getTime());
G
www.eeworm.com/read/101908/15798274
java directionhelper.java
class DirectionHelper
{
Maze maze;
Position curPos;
int directionList[]={
Serpent.MOVE_UP, Serpent.MOVE_DOWN, Serpent.MOVE_LEFT, Serpent.MOVE_RIGHT
};
Position positionList[]={
new
www.eeworm.com/read/101238/15840222
cs enumerations.cs
using System;
namespace UtilityLibrary.General
{
public enum VisualStyle
{
IDE = 0,
Plain = 1
}
public enum Direction
{
Vertical = 0,
Horizontal = 1
}
public enum
www.eeworm.com/read/101028/15856202
cs fourier.cs
/*
* BSD Licence:
* Copyright (c) 2001, 2002 Ben Houston [ ben@exocortex.org ]
* Exocortex Technologies [ www.exocortex.org ]
* All rights reserved.
*
* Redistribution and use in source an
www.eeworm.com/read/100996/15858455
in gsm_config.h.in
/* gsm_config.h.in. Generated automatically from configure.in by autoheader. */
/* Define if using alloca.c. */
#undef C_ALLOCA
/* Define to empty if the keyword does not work. */
#undef c
www.eeworm.com/read/100737/15865946
java bevelarrowicon.java
/* (swing1.1) */
//package jp.gr.java_conf.tame.swing.icon;
import java.awt.*;
import javax.swing.*;
/**
* @version 1.0 02/26/99
*/
public class BevelArrowIcon implements Icon {
public static
www.eeworm.com/read/100737/15865951
bak bevelarrowicon.java.bak
/* (swing1.1) */
package jp.gr.java_conf.tame.swing.icon;
import java.awt.*;
import javax.swing.*;
/**
* @version 1.0 02/26/99
*/
public class BevelArrowIcon implements Icon {
public static fi
www.eeworm.com/read/100706/15866613
bak main1.bak
#include
#include
#include
//Used to define the direction
#define UPRIGHT 0
#define DOWNRIGHT 1
#define UPLEFT 2
#define DOWNLEFT 3
//define the size of th
www.eeworm.com/read/100706/15866631
cpp main1.cpp
#include
#include
#include
//Used to define the direction
#define UPRIGHT 0
#define DOWNRIGHT 1
#define UPLEFT 2
#define DOWNLEFT 3
//define the size of th