代码搜索:Direction
找到约 10,000 项符合「Direction」的源代码
代码结果 10,000
www.eeworm.com/read/222227/14700311
h drawminutia.h
#ifndef DRAWMINUTIA
#define DRAWMINUTIA
#define ZEROVIEWX 20
#define ZEROVIEWY 20
#define DLEN 6
struct MINUTIASTRU
{
short x;
short y;
short direction;
};
struct CENTER
{
sho
www.eeworm.com/read/222222/14700511
h encoderconf.h
/*! \file encoderconf.h \brief Quadrature Encoder driver configuration. */
//*****************************************************************************
//
// File Name : 'encoderconf.h'
// Titl
www.eeworm.com/read/221700/14727866
h projecttypes.h
/*******************************************************************************/
/**
Copyright (c) 2006 Freescale Semiconductor
Freescale Confidential Proprietary
\file ProjectTypes.h
www.eeworm.com/read/121597/14750193
in config.h.in
/* config.h.in. Generated automatically from configure.in by autoheader. */
#undef PACKAGE
#undef VERSION
#undef ENABLE_NLS
#undef HAVE_CATGETS
#undef HAVE_GETTEXT
#undef HAVE_LC_MESSAGES
/* Define
www.eeworm.com/read/121397/14757478
tcl maze.tcl
#! /usr/local/bin/wish
wm title . "Maze Explorer"
wm resizable . 1 0
wm minsize . 300 300
wm maxsize . 300 300
proc chooseRandomItem {list} {
lindex $list [expr {int([llength $list]*rand()
www.eeworm.com/read/121397/14757481
tcl mazeserver.tcl
#! /usr/local/bin/wish
proc chooseRandomItem {list} {
lindex $list [expr {int([llength $list]*rand())}]
}
proc repeat {script until condition} {
uplevel 1 $script
while {![uplevel 1 [list
www.eeworm.com/read/220661/14793586
java compassformatdemo1.java
/* -----------------------
* CompassFormatDemo1.java
* -----------------------
* (C) Copyright 2004, by Object Refinery Limited.
*
*/
package demo;
import java.awt.Color;
import jav
www.eeworm.com/read/220530/14797414
cpp enemytank.cpp
// EnemyTank.cpp: implementation of the CEnemyTank class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "EnemyTank.h"
//////////////////
www.eeworm.com/read/220530/14797554
cpp basetank.cpp
// BaseTank.cpp: implementation of the CBaseTank class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "BaseTank.h"
#include "MainGame.h"
www.eeworm.com/read/220530/14797596
cpp missile.cpp
// Missile.cpp: implementation of the CMissile class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Missile.h"
#include "MainGame.h"
#