代码搜索:Direction

找到约 10,000 项符合「Direction」的源代码

代码结果 10,000
www.eeworm.com/read/403009/11524640

cpp randwalk.cpp

// randwalk.cpp -- using the Vector class // compile with the vect.cpp file #include #include // rand(), srand() prototypes #include // time() prototype #
www.eeworm.com/read/402283/11539719

m mm2408.m

% mm2408.m [x,y,z] = peaks; % default output of peaks dx = x(1,2) - x(1,1); % spacing in x direction dy = y(2,1) - y(1,1); % spacing in y direction L = del2(z,dx,dy); surf(x,y,z,abs(L)) shading inter
www.eeworm.com/read/402283/11539784

m mm2407.m

% mm2407.m [x,y,z] = peaks(20); % simple 2-D function dx = x(1,2) - x(1,1); % spacing in x direction dy = y(2,1) - y(1,1); % spacing in y direction [dzdx,dzdy] = gradient(z,dx,dy); contour(x,y,z) hol
www.eeworm.com/read/402117/11543006

m makeellip.m

function [x, y]= makeellip( x0, y0, radiusx, radiusy, angleinterval) % (x0, y0 ) = center of circle % radiusx = radius in x direction (a) % radiusy = radius in y direction (b) % angleinterval = a
www.eeworm.com/read/402079/11543289

cs snake.cs

using System; using System.Drawing; using System.Collections; namespace WindowsApplication9 { public delegate void SnakeDele(); public class Snake { public Snake() { } pu
www.eeworm.com/read/401845/11547269

in config.h.in

/* src/config.h.in. Generated automatically from configure.in by autoheader. */ /* Define if using alloca.c. */ #undef C_ALLOCA /* Define to empty if the keyword does not work. */ #undef const
www.eeworm.com/read/401546/11556265

java game.java

/* *12.24日,完成了蛇撞到自己的检测.修改方法是在蛇的初始化的时候,用双循环来置FALSE; * 在重写代码的时候,我借鉴了别人的思路:将整个游戏的界面定义为一个布尔型的二维数组. * 用一个LinkedList来储存蛇.当蛇移动的时候,在蛇的头部增加一个节点,然后删除最后一个节点. * 因为只是做练习,所以没做游戏界面,比如菜单栏,计分栏什么的.另外还有一个问题,就是当 ...
www.eeworm.com/read/401480/11557305

m makeellip.m

function [x, y]= makeellip( x0, y0, radiusx, radiusy, angleinterval) % (x0, y0 ) = center of circle % radiusx = radius in x direction (a) % radiusy = radius in y direction (b) % angleinterval = a
www.eeworm.com/read/348027/11616909

xml cp_pn.xml

www.eeworm.com/read/347982/11619979

c 96.c

#include #include #include /*定义控制命令*/ #define LEFT 0x4b00 #define RIGHT 0x4d00 #define DOWN 0x5000 #define UP 0x4800 #define ESC 0x011b /*定义蛇的最大节数*/