代码搜索:Direction
找到约 10,000 项符合「Direction」的源代码
代码结果 10,000
www.eeworm.com/read/333410/12684442
m dlinmin.m
%| FUNCTION: dlinmin
%|
%| PURPOSE: Given an n-dimensional point p[1..n] and an
%| n-dimensional direction xi[1..n], moves and resets p to where
%| the function func(p) takes on a minimum a
www.eeworm.com/read/333326/12686797
m capon_sp.m
function phi=capon_sp(Y,L,d)
%
% The Capon method for direction of arrival estimation.
%
% phi=capon_sp(Y,L,d);
%
% Y
www.eeworm.com/read/333254/12692903
cpp randwalk.cpp
// randwalk.cpp -- using the Vector class
// compile with the vect.cpp file
#include
#include // rand(), srand() prototypes
#include // time() prototype
#
www.eeworm.com/read/145855/12699427
js js_text2.js
document.write("重要提示:用FlashGet等下载工具下载以下软件的方法是用鼠标右键点以下链接选“使用网
www.eeworm.com/read/332740/12732429
h sprite.h
//-----------------------------------------------------------------------------
//
// Copyright (C) July 24, 2000 by Zhang Yong
// Email: z-meng@yeah.net
// This source is available for distributi
www.eeworm.com/read/332481/12753831
cpp horse.cpp
#include "stdafx.h"
#include
#include "gameproc.h"
#include "NetWork.h"
#include "menu.h"
#include "SmallMenu.h"
#include "map.h"
#include "LineCommand.h"
#include "tool.h"
#include
www.eeworm.com/read/144969/12758226
c alloca.c
/* alloca.c -- allocate automatically reclaimed memory
(Mostly) portable public-domain implementation -- D A Gwyn
This implementation of the PWB library alloca function,
which is used to all
www.eeworm.com/read/245860/12776437
pas unit1.pas
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Grids, BaseGrid, AdvGrid, AdvGridWorkbook, StdCtrls,
Menus;
type
TFo
www.eeworm.com/read/144671/12777285
java listing 7.1.java
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class KeyCodeExample extends MIDlet
{
private Display display;
private MyCanvas canvas;
public KeyC
www.eeworm.com/read/331758/12809982
java enemytank.java
import java.awt.*;
import java.util.*;
public class EnemyTank {
private static Random r = new Random();
int x, y;
boolean L = false, R = false, U = false, D = false;
int tankspeed = 5;
e