代码搜索:DirectSound

找到约 571 项符合「DirectSound」的源代码

代码结果 571
www.eeworm.com/read/242732/4545756

c dsound8.c

/* * Tests basic sound playback in DirectSound. * In particular we test each standard Windows sound format to make sure * we handle the sound card/driver quirks correctly. * * Part of this t
www.eeworm.com/read/242732/4545759

c dsound.c

/* * Tests basic sound playback in DirectSound. * In particular we test each standard Windows sound format to make sure * we handle the sound card/driver quirks correctly. * * Part of this t
www.eeworm.com/read/205824/5023436

c dsound8.c

/* * Tests basic sound playback in DirectSound. * In particular we test each standard Windows sound format to make sure * we handle the sound card/driver quirks correctly. * * Part of this t
www.eeworm.com/read/205824/5023439

c dsound.c

/* * Tests basic sound playback in DirectSound. * In particular we test each standard Windows sound format to make sure * we handle the sound card/driver quirks correctly. * * Part of this t
www.eeworm.com/read/427042/1981364

h pa_win_ds_dynlink.h

#ifndef INCLUDED_PA_DSOUND_DYNLINK_H #define INCLUDED_PA_DSOUND_DYNLINK_H /* * Interface for dynamically loading directsound and providing a dummy * implementation if it isn't present. * * Author:
www.eeworm.com/read/409921/2228292

c dsound8.c

/* * Tests basic sound playback in DirectSound. * In particular we test each standard Windows sound format to make sure * we handle the sound card/driver quirks correctly. * * Part of this t
www.eeworm.com/read/409921/2228295

c dsound.c

/* * Tests basic sound playback in DirectSound. * In particular we test each standard Windows sound format to make sure * we handle the sound card/driver quirks correctly. * * Part of this t
www.eeworm.com/read/160611/5568621

c winfun.c

/* winfun.c - windows user interface functions for xlisp */ /* Written by Brian Kendig. */ /*Windows Console and DirectSound code added by Morgan Green and Chris Tchou*/ //#include //#i
www.eeworm.com/read/290870/8457502

cpp dsound.cpp

#include "graphics.h" LPDIRECTSOUND lpDS; // DirectSound对象 LPDIRECTSOUNDBUFFER lpDSBPrimary; // 主声音缓冲区 WAVEFORMATEX wf; BOOL sound_init = FALSE; BOOL sound_on = TRUE, mu
www.eeworm.com/read/451266/1663700

cpp sound.cpp

//======================================================== /** * @file sound.cpp * * 项目描述: 构造游戏引擎 * 文件描述: DirectSound音效类 * 适用平台: Windows98/2000/NT/XP * * 作者: WWBOSS * 电子邮件: