代码搜索:DirectSound
找到约 571 项符合「DirectSound」的源代码
代码结果 571
www.eeworm.com/read/250881/12379971
txt 什么是 directx.txt
什么是 DirectX
在 Windows 操作系统的体系构架中,在内核与硬件之间有一层抽象层,专门对硬件进行屏蔽抽象,所以用户不再被允许对硬件进行直接访问。这样做以后,大大地提高了操作系统的抗破坏性和抗干扰性,但这样以来,使硬件操作的效率大打折扣,许多新硬件的新特性无法直接使用,这对多媒体和游戏的发展显然是一种障碍。DirectX 是微软公司提供的一套优秀的应用程序编程接口(APIs) ...
www.eeworm.com/read/125764/14465877
cpp demo10_2.cpp
// DEMO10_2.CPP - Making a simple sound with DirectSound
// makes a 100hz pure sine tone, try changing it for fun!
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN
www.eeworm.com/read/413832/11140223
txt readmej.txt
==============================
DelphiX 99.02.10
==============================
侾丏弶傔偵
丂偙傟偼 DirectX 傪 Delphi 偱娙扨偵巊偊傞傛偆偵偡傞僐儞億乕僱儞僩廤偱偡丅
偙傟偼 DirectX SDK 偑柍偔偰傕摦嶌偟傑偡丅
俀丏DelphiX 傪棙梡偡傞偵偁
www.eeworm.com/read/266431/11225568
txt 什么是 directx.txt
什么是 DirectX
在 Windows 操作系统的体系构架中,在内核与硬件之间有一层抽象层,专门对硬件进行屏蔽抽象,所以用户不再被允许对硬件进行直接访问。这样做以后,大大地提高了操作系统的抗破坏性和抗干扰性,但这样以来,使硬件操作的效率大打折扣,许多新硬件的新特性无法直接使用,这对多媒体和游戏的发展显然是一种障碍。DirectX 是微软公司提供的一套优秀的应用程序编程接口(APIs) ...
www.eeworm.com/read/112652/15479992
cpp demo10_2.cpp
// DEMO10_2.CPP - Making a simple sound with DirectSound
// makes a 100hz pure sine tone, try changing it for fun!
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN
www.eeworm.com/read/282673/9075376
cpp mrsoundplayer.cpp
/* 'mrSoundPlayer.cpp' */
/* Complement header file */
#include "mrSoundPlayer.h"
/* Singleton object */
mrSoundPlayer * mrSoundPlayer::m_pkSingleton = NULL;
/* Default constructor */
www.eeworm.com/read/282671/9075990
cpp mrsoundplayer.cpp
/* 'mrSoundPlayer.cpp' */
/* Complement header file */
#include "mrSoundPlayer.h"
/* Singleton object */
mrSoundPlayer * mrSoundPlayer::m_pkSingleton = NULL;
/* Default constructor */
www.eeworm.com/read/282671/9076145
cpp mrsoundplayer.cpp
/* 'mrSoundPlayer.cpp' */
/* Complement header file */
#include "mrSoundPlayer.h"
/* Singleton object */
mrSoundPlayer * mrSoundPlayer::m_pkSingleton = NULL;
/* Default constructor */
www.eeworm.com/read/282671/9076279
cpp mrsoundplayer.cpp
/* 'mrSoundPlayer.cpp' */
/* Complement header file */
#include "mrSoundPlayer.h"
/* Singleton object */
mrSoundPlayer * mrSoundPlayer::m_pkSingleton = NULL;
/* Default constructor */
www.eeworm.com/read/282671/9076401
cpp mrsoundplayer.cpp
/* 'mrSoundPlayer.cpp' */
/* Complement header file */
#include "mrSoundPlayer.h"
/* Singleton object */
mrSoundPlayer * mrSoundPlayer::m_pkSingleton = NULL;
/* Default constructor */