代码搜索:DirectDraw

找到约 969 项符合「DirectDraw」的源代码

代码结果 969
www.eeworm.com/read/370830/9581587

cpp game.cpp

#include "stdafx.h" #include "斗地主.h" #include "MainFrm.h" #include "My_DirectInput.h" #include "my_directdraw.h" #include "Playing_Cards.h" #include "Game.h" #include "Draw_Item_Engine.
www.eeworm.com/read/458123/7304141

cpp game.cpp

#include "stdafx.h" #include "斗地主.h" #include "MainFrm.h" #include "My_DirectInput.h" #include "my_directdraw.h" #include "Playing_Cards.h" #include "Game.h" #include "Draw_Item_Engine.
www.eeworm.com/read/332481/12753452

cpp tool.cpp

#include "StdAfx.h" #include #include "DirectDraw.h" #include "Dragon.h" #include "Resource.h" #include "Hong_Sprite.h" #include "Hong_Sub.h" #include "GameProc.h" #include "Ch
www.eeworm.com/read/137723/13302902

h dd.h

#ifndef _DD_H #define _DD_H #include class CDD { public: int m_nScreenHeight;//全屏幕的长宽; int m_nScreenWidth; public: LPDIRECTDRAW m_lpDD; //DirectDraw object; LP
www.eeworm.com/read/405818/11456264

cpp game.cpp

#include "stdafx.h" #include "斗地主.h" #include "MainFrm.h" #include "My_DirectInput.h" #include "my_directdraw.h" #include "Playing_Cards.h" #include "Game.h" #include "Draw_Item_Engine.
www.eeworm.com/read/347603/3166735

c fivechess.c

// DEMO7_18.CPP Windowed DirectDraw Demo #define WIN32_LEAN_AND_MEAN // just say no to MFC #include #include #include #include #define CALLBACK #de
www.eeworm.com/read/107686/15603519

cpp game.cpp

#include "stdafx.h" #include "斗地主.h" #include "MainFrm.h" #include "My_DirectInput.h" #include "my_directdraw.h" #include "Playing_Cards.h" #include "Game.h" #include "Draw_Item_Engine.
www.eeworm.com/read/178250/9412283

pas unit1.pas

unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, DirectDraw; //
www.eeworm.com/read/259928/4335795

h direct_draw.h

/*! Directdraw 功能封装 * \author nodman * \date 2003-6-13 */ #ifndef _DIRECT_DRAW_H #define _DIRECT_DRAW_H #include "ddraw.h" #include "atlbase.h" #include "fcc.h" class dd_caps: public
www.eeworm.com/read/480321/1319451

pas dxrender.pas

unit DXRender; interface {$INCLUDE DelphiXcfg.inc} uses Windows, {$IfDef StandardDX} DirectDraw, {$ifdef DX7} Direct3D; {$endif} {$IfDef DX9} Direct3D9, Direct3D, D3DX9,