代码搜索:DirectDraw
找到约 969 项符合「DirectDraw」的源代码
代码结果 969
www.eeworm.com/read/480321/1319457
pas dxplay.pas
unit DXPlay;
interface
{$INCLUDE DelphiXcfg.inc}
uses
Windows, SysUtils, Classes, Forms, DXClass, ActiveX, DXETable,
{$IfDef StandardDX}
DirectDraw,
{$IfDef DX9}
DirectPlay8, D
www.eeworm.com/read/229812/4743551
h ddkmapi.h
/*
* ddkmapi.h
*
* DirectDraw support for DxApi function
*
* This file is part of the w32api package.
*
* Contributors:
* Created by Casper S. Hornstrup
www.eeworm.com/read/192559/5154279
cpp ddhdd.cpp
#include "precomp.h"
EXTERN_C DWORD WINAPI DDGPESetMode( LPDDHAL_SETMODEDATA pd )
{
/*
typedef struct _DDHAL_SETMODEDATA
{
LPDDRAWI_DIRECTDRAW_GBL lpDD; // driver struc
www.eeworm.com/read/112652/15479513
cpp demo6_2.cpp
// DEMO6_2.CPP basic full-screen DirectDraw demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#include // inclu
www.eeworm.com/read/441748/7666041
cpp gengine.cpp
#include "..\common.h"
#include "gl.h"
#include "gengine.h"
//#define _OFFDDRAW //关闭DirectDraw
Hero *warrior;
int InitGraphicEngine( DWORD w, DWORD h, DWORD colordepth )
{
CheckCPU();
#if
www.eeworm.com/read/108670/6181444
cpp gengine.cpp
#include "..\common.h"
#include "gl.h"
#include "gengine.h"
//#define _OFFDDRAW //关闭DirectDraw
Hero *warrior;
int InitGraphicEngine( DWORD w, DWORD h, DWORD colordepth )
{
CheckCPU();
#if
www.eeworm.com/read/263177/11372794
cpp gengine.cpp
#include "..\common.h"
#include "gl.h"
#include "gengine.h"
//#define _OFFDDRAW //关闭DirectDraw
Hero *warrior;
int InitGraphicEngine( DWORD w, DWORD h, DWORD colordepth )
{
CheckCPU();
#if
www.eeworm.com/read/344429/11880815
pas objfastblt.pas
unit ObjFastBlt;
//
//
// TDxFastBlt 用于处理32位真彩
// 真彩客户端源码QQ:442517066
//
//
interface
uses
Windows, Classes, SysUtils, Graphics, DxFastBlt, DirectDraw;
type
TDxFastBlt = class
pr
www.eeworm.com/read/148740/12431722
h core_graphics.h
/**************************************************
图像处理和DirectDraw主干模块
Author: LittleFish QQ:93663886
E-Mail: kittyfish_1981@yahoo.com.cn
Blog: http://blog.csdn.net/kittyfish
真诚
www.eeworm.com/read/119169/14837943
cpp gengine.cpp
#include "..\common.h"
#include "gl.h"
#include "gengine.h"
//#define _OFFDDRAW //关闭DirectDraw
Hero *warrior;
int InitGraphicEngine( DWORD w, DWORD h, DWORD colordepth )
{
CheckCPU();
#if