代码搜索:DirectDraw
找到约 969 项符合「DirectDraw」的源代码
代码结果 969
www.eeworm.com/read/173032/9680143
cpp displaywindow.cpp
/*
* DisplayWindow.cpp
*
* Create a window
*
* DirectDraw YUV420P project
*
* Copyright (c) 2004-2005 for Cyansoft Studio.
* All Rights Reserved.
*
* Contributor(s): ______________
www.eeworm.com/read/173032/9680144
cpp convert.cpp
/*
* Convert.cpp
*
* Convert colorspace
*
* DirectDraw YUV420P project
*
* Copyright (c) 2004-2005 for Cyansoft Studio.
* All Rights Reserved.
*
* Contributor(s): _________________
www.eeworm.com/read/173032/9680146
h displaywindow.h
/*
* DisplayWindow.h
*
* Create a window
*
* DirectDraw YUV420P project
*
* Copyright (c) 2004-2005 for Cyansoft Studio.
* All Rights Reserved.
*
* Contributor(s): ________________
www.eeworm.com/read/112652/15479511
cpp demo6_3.cpp
// DEMO6_3.CPP basic full-screen pixel plotting DirectDraw demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#include
www.eeworm.com/read/297079/8054917
h ddkmapi.h
/*
* ddkmapi.h
*
* DirectDraw support for DxApi function
*
* This file is part of the w32api package.
*
* Contributors:
* Created by Casper S. Hornstrup
*
*
www.eeworm.com/read/246290/12742414
cs word.cs
using System;
using System.Collections;
using System.Drawing;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
namespace SpaceWar {
///
/// Creates words from the lett
www.eeworm.com/read/109242/6175302
c fakezbuffer.c
/* DirectDraw/Direct3D Z-Buffer stand in
*
* Copyright 2000 TransGaming Technologies Inc.
*
* This class provides a DirectDrawSurface implementation that represents
* a Z-Buffer surface. However
www.eeworm.com/read/261520/11638972
cpp demo6_2.cpp
// DEMO6_2.CPP basic full-screen DirectDraw demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID // make sure d
www.eeworm.com/read/125764/14465161
cpp demo6_2.cpp
// DEMO6_2.CPP basic full-screen DirectDraw demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#include // inclu
www.eeworm.com/read/122711/14671535
cpp demo6_2.cpp
// DEMO6_2.CPP basic full-screen DirectDraw demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID // make sure d