代码搜索:DirectDraw
找到约 969 项符合「DirectDraw」的源代码
代码结果 969
www.eeworm.com/read/242732/4545711
c ddraw_thunk.c
#include "../rosdraw.h"
HRESULT WINAPI
ThunkDirectDraw_QueryInterface(LPDIRECTDRAW iface, REFIID iid, LPVOID *ppObj)
{
DX_WINDBG_trace();
return Main_DirectDraw_QueryInterface ((
www.eeworm.com/read/216802/4887867
c helinterface.c
#include "rosdraw.h"
HRESULT Hel_DirectDraw_Initialize (LPDIRECTDRAW7 iface)
{
IDirectDrawImpl* This = (IDirectDrawImpl*)iface;
This->HELMemoryAvilable = HEL_GRAPHIC_MEMORY_MAX;
This-
www.eeworm.com/read/205824/5023407
c ddraw_thunk.c
#include "../rosdraw.h"
HRESULT WINAPI
ThunkDirectDraw_QueryInterface(LPDIRECTDRAW iface, REFIID iid, LPVOID *ppObj)
{
DX_WINDBG_trace();
return Main_DirectDraw_QueryInterface ((
www.eeworm.com/read/192559/5154278
cpp ddhpalette.cpp
#include "precomp.h"
EXTERN_C DWORD WINAPI DDGPECreatePalette( LPDDHAL_CREATEPALETTEDATA pd )
{
/*
typedef struct _DDHAL_CREATEPALETTEDATA
{
LPDDRAWI_DIRECTDRAW_GBL lpDD;
www.eeworm.com/read/409921/2228247
c ddraw_thunk.c
#include "../rosdraw.h"
HRESULT WINAPI
ThunkDirectDraw_QueryInterface(LPDIRECTDRAW iface, REFIID iid, LPVOID *ppObj)
{
DX_WINDBG_trace();
return Main_DirectDraw_QueryInterface ((
www.eeworm.com/read/112652/15479540
cpp demo7_18.cpp
// DEMO7_18.CPP Windowed DirectDraw Demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/353039/10476882
cpp 复件 testvip.cpp
// TestVip.cpp : Application that utilizes the DirectDraw to test the VIP driver.
// Note: Window mode not complete yet, so the dialog of the screen settings is not available.
#include "stdafx.h"
www.eeworm.com/read/353039/10476982
cpp testvip.cpp
// TestVip.cpp : Application that utilizes the DirectDraw to test the VIP driver.
// Note: Window mode not complete yet, so the dialog of the screen settings is not available.
#include "stdafx.h"
www.eeworm.com/read/246290/12742402
cs shape.cs
using System;
using System.Drawing;
using System.Collections;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
namespace SpaceWar {
///
///Shape drawing class
///
www.eeworm.com/read/246290/12742496
cs letter.cs
namespace SpaceWar {
using System;
using System.Drawing;
using System.Collections;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
public enum LetterState {
Bouncing,