代码搜索:DirectDraw

找到约 969 项符合「DirectDraw」的源代码

代码结果 969
www.eeworm.com/read/242732/4545711

c ddraw_thunk.c

#include "../rosdraw.h" HRESULT WINAPI ThunkDirectDraw_QueryInterface(LPDIRECTDRAW iface, REFIID iid, LPVOID *ppObj) { DX_WINDBG_trace(); return Main_DirectDraw_QueryInterface ((
www.eeworm.com/read/216802/4887867

c helinterface.c

#include "rosdraw.h" HRESULT Hel_DirectDraw_Initialize (LPDIRECTDRAW7 iface) { IDirectDrawImpl* This = (IDirectDrawImpl*)iface; This->HELMemoryAvilable = HEL_GRAPHIC_MEMORY_MAX; This-
www.eeworm.com/read/205824/5023407

c ddraw_thunk.c

#include "../rosdraw.h" HRESULT WINAPI ThunkDirectDraw_QueryInterface(LPDIRECTDRAW iface, REFIID iid, LPVOID *ppObj) { DX_WINDBG_trace(); return Main_DirectDraw_QueryInterface ((
www.eeworm.com/read/192559/5154278

cpp ddhpalette.cpp

#include "precomp.h" EXTERN_C DWORD WINAPI DDGPECreatePalette( LPDDHAL_CREATEPALETTEDATA pd ) { /* typedef struct _DDHAL_CREATEPALETTEDATA { LPDDRAWI_DIRECTDRAW_GBL lpDD;
www.eeworm.com/read/409921/2228247

c ddraw_thunk.c

#include "../rosdraw.h" HRESULT WINAPI ThunkDirectDraw_QueryInterface(LPDIRECTDRAW iface, REFIID iid, LPVOID *ppObj) { DX_WINDBG_trace(); return Main_DirectDraw_QueryInterface ((
www.eeworm.com/read/112652/15479540

cpp demo7_18.cpp

// DEMO7_18.CPP Windowed DirectDraw Demo // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // just say no to MFC #define INITGUID #include
www.eeworm.com/read/353039/10476882

cpp 复件 testvip.cpp

// TestVip.cpp : Application that utilizes the DirectDraw to test the VIP driver. // Note: Window mode not complete yet, so the dialog of the screen settings is not available. #include "stdafx.h"
www.eeworm.com/read/353039/10476982

cpp testvip.cpp

// TestVip.cpp : Application that utilizes the DirectDraw to test the VIP driver. // Note: Window mode not complete yet, so the dialog of the screen settings is not available. #include "stdafx.h"
www.eeworm.com/read/246290/12742402

cs shape.cs

using System; using System.Drawing; using System.Collections; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// ///Shape drawing class ///
www.eeworm.com/read/246290/12742496

cs letter.cs

namespace SpaceWar { using System; using System.Drawing; using System.Collections; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; public enum LetterState { Bouncing,