代码搜索:DirectDraw

找到约 969 项符合「DirectDraw」的源代码

代码结果 969
www.eeworm.com/read/360734/10080425

cpp ddrawcximage.cpp

// ddrawCximage.cpp : Defines the entry point for the application. // tanzhongqiang1113@hotmail.com #include "stdafx.h" #include // include directdraw ////CXIMAGE ///////////////
www.eeworm.com/read/469944/6921464

h ddrawint.h

/*++ Copyright (c) Microsoft Corporation. All Rights Reserved. Module Name: ddrawint.h Abstract: Private entry points, defines and types for Windows NT DirectDraw driver in
www.eeworm.com/read/246290/12742418

cs line.cs

using System; using System.Drawing; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// /// Summary description for Line. /// publi
www.eeworm.com/read/246290/12742453

cs star.cs

using System; using System.Drawing; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// /// Drawing routine for the star background. ///
www.eeworm.com/read/109242/6175284

c main.c

/* DirectDraw - IDirectPalette base interface * * Copyright 1997-2000 Marcus Meissner * Copyright 2000-2001 TransGaming Technologies Inc. * * This library is free software; you can redistribute
www.eeworm.com/read/492697/6419949

h ddrawint.h

/*++ Copyright (c) Microsoft Corporation. All Rights Reserved. Module Name: ddrawint.h Abstract: Private entry points, defines and types for Windows NT DirectDraw driver in
www.eeworm.com/read/261520/11639018

cpp demo7_18.cpp

// DEMO7_18.CPP Windowed DirectDraw Demo // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // just say no to MFC #define INITGUID #include
www.eeworm.com/read/344429/11880871

pas gameclass.pas

unit GameClass; interface uses SysUtils, Graphics, DirectDraw, Windows, Messages, ClassCallback, ObjFastBlt; const // MainWindow Class APPNAME = 'APPLICATION'; // 全屏/窗口模式的窗口风格 F
www.eeworm.com/read/125764/14465212

cpp demo7_18.cpp

// DEMO7_18.CPP Windowed DirectDraw Demo // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // just say no to MFC #define INITGUID #include
www.eeworm.com/read/122711/14671677

cpp demo7_18.cpp

// DEMO7_18.CPP Windowed DirectDraw Demo // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // just say no to MFC #define INITGUID #include