代码搜索:DirectDraw

找到约 969 项符合「DirectDraw」的源代码

代码结果 969
www.eeworm.com/read/236296/4641822

asm ddtest.asm

;*** program demonstrates creation of a directdraw object ;*** no direct draw surface is created here, it just ;*** displays available video modes ;*** written by japheth (mail@japheth.de) .3
www.eeworm.com/read/415677/2133727

pas dxconsts.pas

unit DXConsts; interface resourcestring SNone = '(None)'; SUnknownError = 'Unknown Error (%d)'; SDirectDraw = 'DirectDraw'; SDirect3DRM = 'Direct3D RetainedMode'; SDirectSound =
www.eeworm.com/read/415677/2133907

pas dxconsts.pas

unit DXConsts; interface resourcestring SNone = '(None)'; SUnknownError = 'Unknown Error (%d)'; SDirectDraw = 'DirectDraw'; SDirect3DRM = 'Direct3D RetainedMode'; SDirectSound =
www.eeworm.com/read/413832/11140436

pas dxconsts.pas

unit DXConsts; interface resourcestring SNone = '(None)'; SUnknownError = 'Unknown Error (%d)'; SDirectDraw = 'DirectDraw'; SDirect3DRM = 'Direct3D RetainedMode'; SDirectSound =
www.eeworm.com/read/112652/15479553

cpp demo7_19.cpp

// DEMO7_19.CPP Windowed DirectDraw Plotting Demo // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN // just say no to MFC #define INITGUID #include
www.eeworm.com/read/107433/15607077

pas dxconsts.pas

unit DXConsts; interface resourcestring SNone = '(None)'; SUnknownError = 'Unknown Error (%d)'; SDirectDraw = 'DirectDraw'; SDirect3DRM = 'Direct3D RetainedMode'; SDirectSound =
www.eeworm.com/read/246290/12742427

cs sun.cs

using System; using System.Drawing; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// /// Handles the drawing of the sun /// publ
www.eeworm.com/read/246290/12742442

cs ship.cs

using System; using System.Drawing; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// /// This class handles the drawing and collision detec
www.eeworm.com/read/246290/12742467

cs shots.cs

using System; using System.Drawing; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// /// Handles the collision detection and returns the array
www.eeworm.com/read/246290/12742551

cs stars.cs

using System; using System.Drawing; using Microsoft.DirectX; using Microsoft.DirectX.DirectDraw; namespace SpaceWar { /// /// Draw the starry background of the game screen ///