代码搜索:DirectDraw
找到约 969 项符合「DirectDraw」的源代码
代码结果 969
www.eeworm.com/read/236296/4641822
asm ddtest.asm
;*** program demonstrates creation of a directdraw object
;*** no direct draw surface is created here, it just
;*** displays available video modes
;*** written by japheth (mail@japheth.de)
.3
www.eeworm.com/read/415677/2133727
pas dxconsts.pas
unit DXConsts;
interface
resourcestring
SNone = '(None)';
SUnknownError = 'Unknown Error (%d)';
SDirectDraw = 'DirectDraw';
SDirect3DRM = 'Direct3D RetainedMode';
SDirectSound =
www.eeworm.com/read/415677/2133907
pas dxconsts.pas
unit DXConsts;
interface
resourcestring
SNone = '(None)';
SUnknownError = 'Unknown Error (%d)';
SDirectDraw = 'DirectDraw';
SDirect3DRM = 'Direct3D RetainedMode';
SDirectSound =
www.eeworm.com/read/413832/11140436
pas dxconsts.pas
unit DXConsts;
interface
resourcestring
SNone = '(None)';
SUnknownError = 'Unknown Error (%d)';
SDirectDraw = 'DirectDraw';
SDirect3DRM = 'Direct3D RetainedMode';
SDirectSound =
www.eeworm.com/read/112652/15479553
cpp demo7_19.cpp
// DEMO7_19.CPP Windowed DirectDraw Plotting Demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN // just say no to MFC
#define INITGUID
#include
www.eeworm.com/read/107433/15607077
pas dxconsts.pas
unit DXConsts;
interface
resourcestring
SNone = '(None)';
SUnknownError = 'Unknown Error (%d)';
SDirectDraw = 'DirectDraw';
SDirect3DRM = 'Direct3D RetainedMode';
SDirectSound =
www.eeworm.com/read/246290/12742427
cs sun.cs
using System;
using System.Drawing;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
namespace SpaceWar {
///
/// Handles the drawing of the sun
///
publ
www.eeworm.com/read/246290/12742442
cs ship.cs
using System;
using System.Drawing;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
namespace SpaceWar {
///
/// This class handles the drawing and collision detec
www.eeworm.com/read/246290/12742467
cs shots.cs
using System;
using System.Drawing;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
namespace SpaceWar {
///
/// Handles the collision detection and returns the array
www.eeworm.com/read/246290/12742551
cs stars.cs
using System;
using System.Drawing;
using Microsoft.DirectX;
using Microsoft.DirectX.DirectDraw;
namespace SpaceWar {
///
/// Draw the starry background of the game screen
///