代码搜索:Direct3D

找到约 748 项符合「Direct3D」的源代码

代码结果 748
www.eeworm.com/read/101018/6261133

cpp graphicslayer.cpp

/******************************************************************** * Advanced 3D Game Programming using DirectX 9.0 * *****************************************************************
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cpp graphicslayer.cpp

/******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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cpp graphicslayer.cpp

/******************************************************************** * Advanced 3D Game Programming using DirectX 9.0 * *****************************************************************
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cpp graphicslayer.cpp

/******************************************************************** * Advanced 3D Game Programming using DirectX 9.0 * *****************************************************************
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cpp graphicslayer.cpp

/******************************************************************* * Advanced 3D Game Programming using DirectX 9.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
www.eeworm.com/read/120577/14798583

cpp main.cpp

//声明调用头文件,以便调用其中声明的函数 #include "d3d8.h" //一个指向IDirect3D8接口的指针 LPDIRECT3D8 g_pD3D = NULL; //一个指向Direct3DDevice设备接口的指针 LPDIRECT3DDEVICE8 g_pD3DDevice = NULL; //初始化函数,返回
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cpp createdevice.cpp

//============================================================================= // Desc: 最简单的Direct3D程序, //============================================================================= #include
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cpp antialisa.cpp

//============================================================================= // Desc: 图形反锯齿 //============================================================================= #include
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cpp fullscreen.cpp

//============================================================================= // Desc: 使用顶点缓冲区绘制三角形 //============================================================================= #include