代码搜索:Diffuse

找到约 389 项符合「Diffuse」的源代码

代码结果 389
www.eeworm.com/read/120251/6075669

asm offsetmapping_specular.asm

// Pixel Shader for doing bump mapping with parallax plus diffuse and specular lighting by nfz // uv TEXCOORD0 // lightDir TEXCOORD1 // eyeDir TEXCOORD2 /
www.eeworm.com/read/113165/6136692

cpp ogremayamaterial.cpp

/* ============================================================================ This source file is part of the Ogre-Maya Tools. Distributed as part of Ogre (Object-oriented Graphics Rendering Engi
www.eeworm.com/read/113165/6136876

ms ogreskeletonlib_mtlfns.ms

function writeMaterial material outFile = ( local t, matname, mat; mat = material ; if (mat != undefined) then ( matname = material.name ; format "3ds/%\n" matname to:outFile ;
www.eeworm.com/read/113165/6137577

asm offsetmapping_specular.asm

// Pixel Shader for doing bump mapping with parallax plus diffuse and specular lighting by nfz // uv TEXCOORD0 // lightDir TEXCOORD1 // eyeDir TEXCOORD2 /
www.eeworm.com/read/493165/6407455

cpp test_obj.cpp

/* GL_shadow: an implementation of the stencil shadow volumes technique * Copyright (C) 2005 Angelo "Encelo" Theodorou * * test_obj.c: OBJ loader test program */ #include "object.h" int main(in
www.eeworm.com/read/492929/6414220

m theil_d.m

% PURPOSE: An example using theil(), % prt_reg(), % plt_reg(), % Theil-Golberger mixed estimation %---------------------------------------------
www.eeworm.com/read/400534/11575189

txt transform.txt

//////////////////////////////////////////////////////////////////////////// // // File: transform.txt // // Author: Frank Luna (C) All Rights Reserved // // System: AMD Athlon 1800+ XP, 512 D
www.eeworm.com/read/345593/11807178

dfm ffurball.dfm

object frmFurBall: TfrmFurBall Left = 192 Top = 114 Width = 640 Height = 437 Caption = 'Fur Ball' Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText
www.eeworm.com/read/154136/11988302

html package-frame.html

Swarm 2.2 Reference Guide: Package swarm.space
www.eeworm.com/read/339239/12248028

m exm09077_1.m

clf reset,t=(0:20)/20;r=2.5-cos(2*pi*t); [x,y,z]=cylinder(r,40); % [C,CMAP]=imread('trees.tif'); CC=double(C)+1; % %。 surface(x,y,z,'Cdata',flipud(CC),'FaceColor','texturemap','